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Machu Picchu, Peru. 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
3 访问量
Marc Mons

规格

  • 几何polygonal_quads/tris
  • 多边形3,447,857
  • 顶点5,348,285
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

Maya
(.ma)
1058 MB

mentalray 2016
Machu Picchu.zip
OBJ
(.obj)
1058 MB

Machu Picchu.zip
FBX
(.fbx)
1058 MB

Machu Picchu.zip
3ds Max
(.max)
1058 MB

other 2017
Machu Picchu.zip

描述

I .Historic Summary. Machu Picchu is a 15th-century Inca citadel situated on a mountain ridge 2,430 metres (7,970 ft) above sea level. It is located in the Cusco Region, Urubamba Province, Machupicchu District in Peru, above the Sacred Valley, which is 80 kilometres (50 mi) northwest of Cuzco and through which the Urubamba River flows. Most archaeologists believe that Machu Picchu was constructed as an estate for the Inca emperor Pachacuti (14381472). it is the most familiar icon of Inca civilization. The Incas built the estate around 1450 but abandoned it a century later at the time of the Spanish Conquest. Machu Picchu was built in the classical Inca style, with polished dry-stone walls. Its three primary structures are the Intihuatana, the Temple of the Sun, and the Room of the Three Windows. Machu Picchu was declared a Peruvian Historic Sanctuary in 1981 and a UNESCO World Heritage Site in 1983. (from Wikipedia). II .Technical. Machu Picchu is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray. The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it. III .Specifications. - High quality polygonal model, scaled for a perfect representation of the original object. - Models resolutions are optimized for polygon efficiency. - Colors can be modified - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Models are grouped and objects are named to simplify the scene management. - With Maya format, open, drop your models into the scene and start rendering. - No special plugin needed to open scene. - Reduce the resolution textures if you need. - Good for unity 3d game model. IV .File Formats. Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format). All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly. V .Trust and Guarantee. My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them. Should you have any questions, do get in touch with me. VI .About Artist. It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown. I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada. Thank you for your continues support. Marc Mons, V.F.S., Barcelona, 2017.
Nov 19, 2019 添加日期
Nov 29, 2021 最后更新

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