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玛丽·里格 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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Antonio Zamburru

规格

  • 几何polygonal_quads/tris
  • 多边形35,738
  • 顶点37,570
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

OBJ
(.obj)
2 MB

Marie.obj.zip
FBX
(.fbx)
19 MB

Marie.fbx.zip
Collada
(.dae)
1 MB

Marie.dae.zip
3DS
(.3ds)
1 MB

Marie.3ds.zip
Cinema 4D
(.c4d)
31 MB

advanced 17
Marie Rigged.zip
OBJ
(.obj)
125 MB

obj.zip
Maya
(.ma)
131 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
133 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
151 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
146 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
162 MB

advanced
c4d_physical.zip
FBX
(.fbx)
127 MB

fbx_specular.zip

描述

3D model of a female character.

Originally created with CINEMA 4D 17.

This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, cartoon animation.

Character using a scale of 1unit = 1cm. Total height 177 cm.

Rigged for animation (rigged for direct kinematics only).

This model contains Standard materials only.

There are no extra elements in the preview images.

All preview images are rendered with Advanced Render (Global Illumination).

No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

Preview Images are rendered using the 17 version of the renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.

To produce an image that match the first thumbnail just set save path and hit render.

This file includes information on lighting placement, exposure control and render settings already set up and ready.

16 textures used:

Body_Bump.jpg: 4096*4096 Pixel

Body_Diffuse.jpg: 4096*4096 Pixel

Body_Specular.jpg: 4096*4096 Pixel

Eyelashes.png: 512*512 Pixel

Eyes.png: 1024*1024 Pixel

Hair_Alpha.jpg: 4096*4096 Pixel

Hair_Color.jpg: 4096*4096 Pixel

Jeans_Color.jpg: 4096*4096 Pixel

Jeans_Normal.jpg: 4096*4096 Pixel

Lace.jpg: 2048*2048 Pixel

Leather_Color.jpg: 2048*2048 Pixel

Leather_Normal.jpg: 2048*2048 Pixel

Leather_Specular.tif: 2048*2048 Pixel

Sculp.tif: 1500*1500 Pixel

Top_Diffuse.jpg: 256*256 Pixel

Top_Normal.jpg: 4096*4096 Pixel

All materials are for Cinema 4D.

Scene objects are organized by groups (null objects).

No third-party renderer or plug-ins needed.

Also formats: OBJ, FBX, DAE and 3DS.

File formats other than C4d exported as base mesh (not smoothed), without the set and without rigging for animation.

No animations included with this file.

Sep 15, 2020 添加日期
May 31, 2022 最后更新

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