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大众战斗机 3D模型

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免版税许可仅限编辑
退还简单
最优惠价格保证
开箱即用
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shawnaloroc

规格

  • 几何polygonal
  • 多边形66,162
  • 顶点35,353
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Maya
(.ma)
1 MB

maya_software 2015
MassFighter_Rigged_ma.zip
Maya
(.ma)
1 MB

maya_software 2015
MassFighter_ma.zip
FBX
(.fbx)
1 MB

MassFighter_fbx.zip
OBJ
(.obj)
1 MB

MassFighter_obj.zip
(.unknown)
6 MB

MassFighterTemplates.zip

描述

Fully rigged Sci-Fi space fighter. Features listed below: Working cockpit controls and canopy. Articulating guns and landing lights. Retractable landing gear. Dual flight modes. Realistic gun and engine flame polygon effects. Two texture color options, white and red. 54 high resolution texture maps. UV templates. I have included a none rigged version of Mass Fighter in this package as well. Usage: The ship shaped interface controls the engines, lights and guns. The oval shaped interface controls the cockpit features and canopy. The arrow next to the oval shaped controls ejects the cockpit away from the ship. All interface controls have been labeled according to what they control on the ship. The curved control around the ship's perimeter is named Ship_Control; select this to move and rotate the ship. Select the round curve in the middle of the ship to rotate the engines from normal flight mode to vertical landing mode. The curve at the back of the ship named Landing_Gear_Control controls the landing gear retraction. For landing animation, select or key joint2 for hydraulic bounce; the landing gear will stay in position while the ship moves.
Nov 13, 2021 添加日期
Mar 01, 2022 最后更新

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