准备好主剑PBR游戏 3D模型
1
规格
- 几何polygonal_quads/tris
- 多边形1,843
- 顶点1,805
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
|| PRODUCT DESCRIPTION ||
- This is a model of Master Sword from the Legend of Zelda originally created with 3ds Max 2017.
|| USAGE ||
- This model was designed for use as a real-time asset in a [videogame or simulation].
- UE4 Optimized - Metalness Use for PBR
- This model is NOT suitable for subdivision.
- This model is an accurate representation of the real world object using a scale of 1unit = 1cm.
- NOTE: This model contains poles (more than 5 edges that converge to a single vertex.).
|| SPECS ||
- This model contains 5 separate objects grouped into 1 object for easy selection.
- This model has 1 material
- All objects have unique logical names.
- This model contain 1743 quads, 100 tris.
|| PRESENTATION IMAGES ||
- All preview images are rendered with Marmoset Toolbag 3, except the last 2 preview images which are rendered with V-Ray.
- No post processing or compositing used, Product is ready to render out-of-the-box.
- Model does not include any backgrounds or scenes used in preview images.
|| TEXTURES ||
- 10241024 PNG (7) for V-Ray
- 10241024 PNG (6) PBR MetalRough.*
- 10241024 PNG (6) PBR SpecGloss from MetalRough.*
- 10241024 PNG (4) Unreal Engine 4 (Packed) (ARM (Red Channel - Ambient Occlusion | Green Channel - Metallic | Blue Channel - Roughness).*
*MetalRough / SpecGloss / Unreal Engine 4 textures are included as separate download.
|| GENERAL ||
- Game ready with PBR Textures
- Mikk Tangent Space
- Model is built to real-world scale
- Units used: Cm. Model is 135.5 cm height, 30.9cm width.
- No third-party renderer or plug-ins needed / V-Ray is REQUIRED in order to use this product in 3ds Max.
-Substance Painter (2018) File included.
|| FILE FORMATS ||
- 3ds Max 2017
- FBX
- OBJ+MTL
- Substance Painter (2018)
Oct 28, 2019
添加日期
Aug 25, 2021
最后更新
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