肉槌木 3D模型
0
规格
- 几何polygonal
- 多边形54
- 顶点27
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
A high-quality model of a meat mallet ready for your rendering (Cycles) or real-time projects (With Eevee or Game Engine).
Model settings:
This model has proper names, applied origin, organized collections, points etc.
- Origin and Rotation Points for all mesh objects: 0,0,0
- Object Scale for all mesh objects: 1,1,1
- Polygon type: Quads.
- Built for subdivision: Yes (Subdivision Modifier).
Scene setup:
The full light setup included: Ready to render just as the previews.
Full camera setup included: Ready to render as shown in previews and the turntable.
Polygon counts(Scene total):
- Vertices: 27.380
- Faces: 327.380
- Tris: 54.760
Number of Elements:
Mesh objects: 2
Light objects: 1 (HDR)
Camera objects: 8
Materials: 2
Name of mesh object(s):
- Meat_Mallet_Wood
- Shadow_Catcher
Name of material(s):
- PBR_Wood_Setup
- Shadow_Catcher
Formats provided: .Blend, .OBJ, .FBX
Scale:
The model is created in real-world scale. Below you can find model specific measurements in both metric and imperial.
All measurements are rounded up to two decimal points.
Full product scale (Metric(Cm) / Imperial(Inch)):
X-Axis: 4.4 Cm / 1.73 Inch
Y-Axis: 28 Cm / 11.41 Inch
Z-Axis: 9 Cm / 3.54 Inch
Textures:
This product contains 3 texture maps ready for use with the model, examples of these can be found within the preview images.
The textures provided in this product package are as follows:
Meat_Mallet_Wood_Diffuse.png 4096 x 4096 pixels
Meat_Mallet_Wood_Normal.png 4096 x 4096 pixels
Meat_Mallet_Wood_Roughness.png 4096 x 4096 pixels
Render Settings:
Previews:
Previews were rendered using the Cycles rendering engine and have had no post work done to them after the rendering process.
Final Render:
The model is prepared to render with Cycles Engine and Eevee Engine.
Thank you for your consideration and interest in this product.
May 23, 2020
添加日期
Oct 06, 2022
最后更新
评测
此产品当前没有评测。
为什么不做第一个评测者呢?
















