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中世纪外星骑士 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
77 访问量
yourTurboModeler

规格

  • 几何polygonal
  • 多边形4,244
  • 顶点4,242
  • 纹理Yes
  • 索具化Yes
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Maya
(.ma)
214 MB

mentalray 2010
MedievalAlienKnight_maya2010.zip

描述

The medieval alien knight was conceptualized to combine these two genre. The four eyes on the helmet were intentional. Of course these could be removed from the PSD file and the texture so that the character might pass for simply a medival knight as well. This is a fully poseable character. Find the Top CTRL and the control curves underneath this node to animate. The model currently has a simple animation set on on controls. Return the timeline to 0 and delete all keays from both control groups to return model to bind pose. The swords are separate geometry parented to the hand controls. Just unparent these items if you wish to use them as props. There are quick selection sets for all animation curves as well. There are PSD files included for: 1. Color map 2. bump Note on smoothing. Both the knight and his swords have smooth nodes that are connected to the TOP CTRL curve. Use these smooth attributes to control subdivision levels if desired. The smooth nodes allow for multiple subdivision settings. 0 - 2. Vert and face numbers were taken from the setting 0. Renders were done at setting 1. Lighting and environment were intended for display renders only.
Sep 24, 2019 添加日期
Feb 06, 2022 最后更新

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