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移动适配器 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
CLUB_360

规格

  • 几何polygonal
  • 多边形17,876
  • 顶点9,059
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
2 MB

vray 3.6
mobile_adapter.max
Maya
(.ma)
1 MB

default_scanline
mobile_adapter.ma
FBX
(.fbx)
5 MB

mobile_adapter.fbx
OBJ
(.obj)
1 MB

mobile_adapter.obj
OBJ
16 MB

mbl_adapter_clr.tga

描述

Mobile adapter is a high-quality 3D Model, which will suitable for any of your Animation/Game /rendering projects. The model is fully textured, that allows you for close-up renders. It is originally modeled in 3ds Max 2018 and rendered with V-Ray3.6. Renders have no postprocessing. ********************************* NOTE: Only Max format has VRay material and light setup included in the scene. Also, render is done completely in Max VRay 3.6. ********************************* File Formats: - 3ds Max 2018 - OBJ (Multi Format) - Maya 2017 -Autodex FBX ********************************* Tri count- Subdivison leve 0 - 17876 Tri count- Subdivison leve 1 - 71728 ********************************* Textures Formats: - Color and Normal Map 2048 x 2048 ********************************* -High-quality polygonal model, done in the real world scale. -Model is positioned at the origin [0,0,0] -Model resolutions are optimized for polygon efficiency. (In 3ds Max, the turbo smooth function can be used to increase mesh resolution if necessary.) -No isolated vertices, coincident vertices, no coincident faces -All colors can be easily modified. -Model is fully textured with all materials applied. - No overlapping UVs -3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. -No part-name confusion when importing several models into a scene. *********************************
Apr 09, 2020 添加日期
Jan 23, 2022 最后更新

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