规格
- 几何polygonal
- 多边形40,982
- 顶点42,682
- 纹理No
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
格式和文件
MW_Bridge.mtl
MW_Short_Bridge_Base.mtl
MW_Short_Corner.mtl
MW_Short_Corner_Rounded.mtl
MW_Short_Corner_Wide.mtl
MW_Short_Corner_Wide_Flourish.mtl
MW_Short_End.mtl
MW_Short_Perch_Left.mtl
MW_Short_Perch_Right.mtl
MW_Short_Ramp_Detail.mtl
MW_Short_Ramp_Half_L.mtl
MW_Short_Ramp_Half_R.mtl
MW_Short_Thin.mtl
MW_Short_Thin_Flourish.mtl
MW_Short_Turn.mtl
MW_Short_Wide.mtl
MW_Short_Wide_Flourish.mtl
MW_Short_Wide_Panels.mtl
MW_Tall.mtl
MW_Tall_Balcony_Center.mtl
MW_Tall_Balcony_Left.mtl
MW_Tall_Balcony_Right.mtl
MW_Tall_Bridge.mtl
MW_Tall_Corner.mtl
MW_Tall_Corner_Flourish.mtl
MW_Tall_FireHole.mtl
MW_Tall_FireHole_Flourish.mtl
MW_Tall_Flourish.mtl
MW_Tall_Wide.mtl
MW_Tall_Wide_FireHole.mtl
MW_Tall_Wide_FireHole_Flourish.mtl
MW_Top_Panel.mtl
MW_Top_Panel_Accent.mtl
MW_Top_Panel_Board.mtl
MW_Top_Panel_Fence.mtl
MW_Top_Panel_Flourish_Only.mtl
MW_Top_Panel_Flourish_Only_2.mtl
MW_Top_Panel_Flourish_Only_3.mtl
MW_Top_Panel_Flourish_Only_4.mtl
MW_Top_Panel_Ridge.mtl
MW_Tower_Commander.mtl
MW_Tower_Flourish.mtl
MW_Tower_Short.mtl
MW_Tower_Tall.mtl
MW_Tower_Tall_Flourish_Alt.mtl
Blender
(.blend)
2 MB
ModularWalls_Showcase.blend
Blender
(.blend)
1 MB
MW_Bridge.blend
Blender
(.blend)
1 MB
MW_Short_Bridge_Base.blend
Blender
(.blend)
1 MB
MW_Short_Corner.blend
Blender
(.blend)
1 MB
MW_Short_Corner_Rounded.blend
Blender
(.blend)
1 MB
MW_Short_Corner_Wide.blend
Blender
(.blend)
MW_Short_Corner_Wide_Flourish.blend
Blender
(.blend)
1 MB
MW_Short_End.blend
Blender
(.blend)
1 MB
MW_Short_Perch_Left.blend
Blender
(.blend)
1 MB
MW_Short_Perch_Right.blend
Blender
(.blend)
1 MB
MW_Short_Ramp_Detail.blend
Blender
(.blend)
1 MB
MW_Short_Ramp_Half_L.blend
Blender
(.blend)
1 MB
MW_Short_Ramp_Half_R.blend
Blender
(.blend)
1 MB
MW_Short_Thin.blend
Blender
(.blend)
1 MB
MW_Short_Thin_Flourish.blend
Blender
(.blend)
1 MB
MW_Short_Turn.blend
Blender
(.blend)
1 MB
MW_Short_Wide.blend
Blender
(.blend)
1 MB
MW_Short_Wide_Flourish.blend
Blender
(.blend)
1 MB
MW_Short_Wide_Panels.blend
Blender
(.blend)
1 MB
MW_Tall.blend
Blender
(.blend)
1 MB
MW_Tall_Balcony_Center.blend
Blender
(.blend)
1 MB
MW_Tall_Balcony_Left.blend
Blender
(.blend)
1 MB
MW_Tall_Balcony_Right.blend
Blender
(.blend)
1 MB
MW_Tall_Bridge.blend
FBX
(.fbx)
MW_Short_Bridge_Base.fbx
FBX
(.fbx)
MW_Short_Corner.fbx
FBX
(.fbx)
MW_Short_Corner_Rounded.fbx
FBX
(.fbx)
MW_Short_Corner_Wide.fbx
FBX
(.fbx)
MW_Short_Corner_Wide_Flourish.fbx
FBX
(.fbx)
MW_Short_End.fbx
FBX
(.fbx)
MW_Short_Perch_Left.fbx
FBX
(.fbx)
MW_Short_Perch_Right.fbx
FBX
(.fbx)
MW_Short_Ramp_Detail.fbx
FBX
(.fbx)
MW_Short_Ramp_Half_L.fbx
FBX
(.fbx)
MW_Short_Ramp_Half_R.fbx
FBX
(.fbx)
MW_Short_Thin.fbx
FBX
(.fbx)
MW_Short_Thin_Flourish.fbx
FBX
(.fbx)
MW_Short_Turn.fbx
FBX
(.fbx)
MW_Short_Wide.fbx
FBX
(.fbx)
MW_Short_Wide_Flourish.fbx
FBX
(.fbx)
MW_Bridge.fbx
Blender
(.blend)
1 MB
MW_Tower_Tall_Flourish_Alt.blend
Blender
(.blend)
1 MB
MW_Tower_Tall.blend
Blender
(.blend)
1 MB
MW_Tower_Short.blend
Blender
(.blend)
1 MB
MW_Tower_Flourish.blend
Blender
(.blend)
1 MB
MW_Tower_Commander.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Ridge.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Flourish_Only_4.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Flourish_Only_3.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Flourish_Only_2.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Flourish_Only.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Fence.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Board.blend
Blender
(.blend)
1 MB
MW_Top_Panel_Accent.blend
Blender
(.blend)
1 MB
MW_Top_Panel.blend
Blender
(.blend)
1 MB
MW_Tall_Wide_Flourish.blend
Blender
(.blend)
1 MB
MW_Tall_Wide_FireHole_Flourish.blend
Blender
(.blend)
1 MB
MW_Tall_Wide_FireHole.blend
Blender
(.blend)
1 MB
MW_Tall_Wide.blend
Blender
(.blend)
1 MB
MW_Tall_Flourish.blend
Blender
(.blend)
1 MB
MW_Tall_FireHole_Flourish.blend
Blender
(.blend)
1 MB
MW_Tall_FireHole.blend
Blender
(.blend)
1 MB
MW_Tall_Corner_Flourish.blend
Blender
(.blend)
1 MB
MW_Tall_Corner.blend
FBX
(.fbx)
MW_Short_Wide_Panels.fbx
FBX
(.fbx)
MW_Tower_Flourish.fbx
FBX
(.fbx)
MW_Tower_Short.fbx
FBX
(.fbx)
MW_Tower_Tall.fbx
FBX
(.fbx)
MW_Tower_Tall_Flourish_Alt.fbx
OBJ
(.obj)
MW_Bridge.obj
OBJ
(.obj)
MW_Short_Bridge_Base.obj
OBJ
(.obj)
MW_Short_Corner.obj
OBJ
(.obj)
MW_Short_Corner_Rounded.obj
OBJ
(.obj)
MW_Short_Corner_Wide.obj
OBJ
(.obj)
MW_Short_Corner_Wide_Flourish.obj
FBX
(.fbx)
MW_Tall.fbx
FBX
(.fbx)
MW_Tall_Balcony_Center.fbx
FBX
(.fbx)
MW_Tall_Balcony_Left.fbx
FBX
(.fbx)
MW_Tall_Balcony_Right.fbx
FBX
(.fbx)
MW_Tall_Bridge.fbx
FBX
(.fbx)
MW_Tall_Corner.fbx
FBX
(.fbx)
MW_Tall_Corner_Flourish.fbx
FBX
(.fbx)
MW_Tall_FireHole.fbx
FBX
(.fbx)
MW_Tall_FireHole_Flourish.fbx
FBX
(.fbx)
MW_Tall_Flourish.fbx
FBX
(.fbx)
MW_Tall_Wide.fbx
FBX
(.fbx)
MW_Tall_Wide_FireHole.fbx
FBX
(.fbx)
MW_Tall_Wide_FireHole_Flourish.fbx
FBX
(.fbx)
MW_Tall_Wide_Flourish.fbx
FBX
(.fbx)
MW_Top_Panel.fbx
FBX
(.fbx)
MW_Top_Panel_Accent.fbx
FBX
(.fbx)
MW_Top_Panel_Board.fbx
FBX
(.fbx)
MW_Top_Panel_Fence.fbx
FBX
(.fbx)
MW_Top_Panel_Flourish_Only.fbx
FBX
(.fbx)
MW_Top_Panel_Flourish_Only_2.fbx
FBX
(.fbx)
MW_Top_Panel_Flourish_Only_3.fbx
FBX
(.fbx)
MW_Top_Panel_Flourish_Only_4.fbx
FBX
(.fbx)
MW_Top_Panel_Ridge.fbx
FBX
(.fbx)
MW_Tower_Commander.fbx
OBJ
(.obj)
MW_Tall.obj
OBJ
(.obj)
MW_Tall_Balcony_Center.obj
OBJ
(.obj)
MW_Tall_Balcony_Left.obj
OBJ
(.obj)
MW_Tall_Balcony_Right.obj
OBJ
(.obj)
MW_Tall_Bridge.obj
OBJ
(.obj)
MW_Tall_Corner.obj
OBJ
(.obj)
MW_Tall_Corner_Flourish.obj
OBJ
(.obj)
MW_Tall_FireHole.obj
OBJ
(.obj)
MW_Tall_FireHole_Flourish.obj
OBJ
(.obj)
MW_Tall_Flourish.obj
OBJ
(.obj)
MW_Tall_Wide.obj
OBJ
(.obj)
MW_Tall_Wide_FireHole.obj
OBJ
(.obj)
MW_Tall_Wide_FireHole_Flourish.obj
OBJ
(.obj)
MW_Top_Panel.obj
OBJ
(.obj)
MW_Top_Panel_Accent.obj
OBJ
(.obj)
MW_Top_Panel_Board.obj
OBJ
(.obj)
MW_Short_End.obj
OBJ
(.obj)
MW_Short_Perch_Left.obj
OBJ
(.obj)
MW_Short_Perch_Right.obj
OBJ
(.obj)
MW_Short_Ramp_Detail.obj
OBJ
(.obj)
MW_Short_Ramp_Half_L.obj
OBJ
(.obj)
MW_Short_Ramp_Half_R.obj
OBJ
(.obj)
MW_Short_Thin.obj
OBJ
(.obj)
MW_Short_Thin_Flourish.obj
OBJ
(.obj)
MW_Short_Turn.obj
OBJ
(.obj)
MW_Short_Wide.obj
OBJ
(.obj)
MW_Short_Wide_Flourish.obj
OBJ
(.obj)
MW_Short_Wide_Panels.obj
OBJ
(.obj)
MW_Top_Panel_Fence.obj
OBJ
(.obj)
MW_Top_Panel_Flourish_Only.obj
OBJ
(.obj)
MW_Top_Panel_Flourish_Only_2.obj
OBJ
(.obj)
MW_Top_Panel_Flourish_Only_3.obj
OBJ
(.obj)
MW_Top_Panel_Flourish_Only_4.obj
OBJ
(.obj)
MW_Top_Panel_Ridge.obj
OBJ
(.obj)
MW_Tower_Commander.obj
OBJ
(.obj)
MW_Tower_Flourish.obj
OBJ
(.obj)
MW_Tower_Short.obj
OBJ
(.obj)
MW_Tower_Tall.obj
OBJ
(.obj)
MW_Tower_Tall_Flourish_Alt.obj
Collada
(.dae)
MW_Bridge.dae
Collada
(.dae)
MW_Short_Bridge_Base.dae
Collada
(.dae)
MW_Short_Corner.dae
Collada
(.dae)
MW_Short_Corner_Rounded.dae
Collada
(.dae)
MW_Short_Corner_Wide.dae
Collada
(.dae)
MW_Short_Corner_Wide_Flourish.dae
Collada
(.dae)
MW_Short_End.dae
Collada
(.dae)
MW_Short_Perch_Left.dae
Collada
(.dae)
MW_Short_Perch_Right.dae
Collada
(.dae)
MW_Short_Ramp_Detail.dae
Collada
(.dae)
MW_Short_Ramp_Half_L.dae
Collada
(.dae)
MW_Short_Ramp_Half_R.dae
Collada
(.dae)
MW_Short_Thin.dae
Collada
(.dae)
MW_Short_Thin_Flourish.dae
Collada
(.dae)
MW_Short_Turn.dae
Collada
(.dae)
MW_Short_Wide.dae
Collada
(.dae)
MW_Short_Wide_Flourish.dae
Collada
(.dae)
MW_Short_Wide_Panels.dae
Collada
(.dae)
MW_Tall.dae
Collada
(.dae)
MW_Tall_Balcony_Center.dae
Collada
(.dae)
MW_Tall_Balcony_Left.dae
Collada
(.dae)
MW_Tall_Balcony_Right.dae
Collada
(.dae)
MW_Tall_Bridge.dae
Collada
(.dae)
MW_Tall_Corner.dae
Collada
(.dae)
MW_Tall_Corner_Flourish.dae
Collada
(.dae)
MW_Tall_FireHole.dae
Collada
(.dae)
MW_Tall_FireHole_Flourish.dae
Collada
(.dae)
MW_Tall_Flourish.dae
Collada
(.dae)
MW_Tall_Wide.dae
Collada
(.dae)
MW_Tall_Wide_FireHole.dae
Collada
(.dae)
MW_Tall_Wide_FireHole_Flourish.dae
Collada
(.dae)
MW_Tall_Wide_Flourish.dae
Collada
(.dae)
MW_Top_Panel.dae
Collada
(.dae)
MW_Top_Panel_Accent.dae
Collada
(.dae)
MW_Top_Panel_Board.dae
Collada
(.dae)
MW_Top_Panel_Fence.dae
Collada
(.dae)
MW_Top_Panel_Flourish_Only.dae
Collada
(.dae)
MW_Top_Panel_Flourish_Only_2.dae
Collada
(.dae)
MW_Top_Panel_Flourish_Only_3.dae
Collada
(.dae)
MW_Top_Panel_Flourish_Only_4.dae
Collada
(.dae)
MW_Top_Panel_Ridge.dae
Collada
(.dae)
MW_Tower_Commander.dae
Collada
(.dae)
MW_Tower_Flourish.dae
Collada
(.dae)
MW_Tower_Short.dae
Collada
(.dae)
MW_Tower_Tall.dae
Collada
(.dae)
MW_Tower_Tall_Flourish_Alt.dae
3DS
(.3ds)
MW_Bridge.3ds
3DS
(.3ds)
MW_Short_Bridge_Base.3ds
3DS
(.3ds)
MW_Short_Corner.3ds
3DS
(.3ds)
MW_Short_Corner_Rounded.3ds
3DS
(.3ds)
MW_Short_Corner_Wide.3ds
3DS
(.3ds)
MW_Short_Corner_Wide_Flourish.3ds
3DS
(.3ds)
MW_Short_End.3ds
3DS
(.3ds)
MW_Short_Perch_Left.3ds
3DS
(.3ds)
MW_Short_Perch_Right.3ds
3DS
(.3ds)
MW_Short_Ramp_Detail.3ds
3DS
(.3ds)
MW_Short_Ramp_Half_L.3ds
3DS
(.3ds)
MW_Short_Ramp_Half_R.3ds
3DS
(.3ds)
MW_Short_Thin.3ds
3DS
(.3ds)
MW_Short_Thin_Flourish.3ds
3DS
(.3ds)
MW_Short_Turn.3ds
3DS
(.3ds)
MW_Short_Wide.3ds
3DS
(.3ds)
MW_Short_Wide_Flourish.3ds
3DS
(.3ds)
MW_Short_Wide_Panels.3ds
3DS
(.3ds)
MW_Tall.3ds
3DS
(.3ds)
MW_Tall_Balcony_Center.3ds
3DS
(.3ds)
MW_Tall_Balcony_Left.3ds
3DS
(.3ds)
MW_Tall_Balcony_Right.3ds
3DS
(.3ds)
MW_Tall_Bridge.3ds
3DS
(.3ds)
MW_Tall_Corner.3ds
3DS
(.3ds)
MW_Tall_Corner_Flourish.3ds
3DS
(.3ds)
MW_Tall_FireHole.3ds
3DS
(.3ds)
MW_Tall_FireHole_Flourish.3ds
3DS
(.3ds)
MW_Tall_Flourish.3ds
3DS
(.3ds)
MW_Tall_Wide.3ds
3DS
(.3ds)
MW_Tall_Wide_FireHole.3ds
3DS
(.3ds)
MW_Tall_Wide_FireHole_Flourish.3ds
3DS
(.3ds)
MW_Tall_Wide_Flourish.3ds
3DS
(.3ds)
MW_Top_Panel.3ds
3DS
(.3ds)
MW_Top_Panel_Accent.3ds
3DS
(.3ds)
MW_Top_Panel_Board.3ds
3DS
(.3ds)
MW_Top_Panel_Fence.3ds
3DS
(.3ds)
MW_Top_Panel_Flourish_Only.3ds
3DS
(.3ds)
MW_Top_Panel_Flourish_Only_2.3ds
3DS
(.3ds)
MW_Top_Panel_Flourish_Only_3.3ds
3DS
(.3ds)
MW_Top_Panel_Flourish_Only_4.3ds
3DS
(.3ds)
MW_Top_Panel_Ridge.3ds
3DS
(.3ds)
MW_Tower_Commander.3ds
3DS
(.3ds)
MW_Tower_Flourish.3ds
3DS
(.3ds)
MW_Tower_Short.3ds
3DS
(.3ds)
MW_Tower_Tall.3ds
3DS
(.3ds)
MW_Tower_Tall_Flourish_Alt.3ds
描述
This asset pack contains 45 modular fort walls and towers, split between two distinct heights. Each height set contains many variations to add depth and character to your forts. Built with snapping in mind, all of the assets share the same origin point and can be easily lined up with no seems. All of the assets come with between 4 and 8 separate material faces for easy texturing and differentiating between enemy and friendly forts.
Jul 30, 2020
添加日期
Mar 09, 2022
最后更新
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