老灯 3D模型
125
个人使用许可
规格
- 几何- Geometry -
- 多边形332
- 顶点328
- 纹理Yes
- 物料No
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)Yes
- UV映射Yes
- 未封装UVOverlapping
描述
Game Ready asset created for use within the Unreal Engine. Asset can be used for architectural renders, game environments, etc. This asset was designed to make it easier for you to quickly add to your game without having to re-export any materials/models.
Materials are all PBR compliant to make lighting more consistent and easier. Included are three texture maps. Diffuse map, '_g' map (roughness map, metal map, and emissive mask packed in channels), and a normal map. All maps have a texture resolution of 2048x2048. Textures exported as .TGA.
The model is exported as both .OBJ and .FBX (both accepted by Unreal Engine 4.
SPECS:
Verts: 328
Faces: 332
Tris: 610
_c: Diffuse map
_g: Roughness (Packed in Red), Metal (Packed in Green), Emissive Mask (Packed in Blue)
_n: Normal Map
Materials are all PBR compliant to make lighting more consistent and easier. Included are three texture maps. Diffuse map, '_g' map (roughness map, metal map, and emissive mask packed in channels), and a normal map. All maps have a texture resolution of 2048x2048. Textures exported as .TGA.
The model is exported as both .OBJ and .FBX (both accepted by Unreal Engine 4.
SPECS:
Verts: 328
Faces: 332
Tris: 610
_c: Diffuse map
_g: Roughness (Packed in Red), Metal (Packed in Green), Emissive Mask (Packed in Blue)
_n: Normal Map
Nov 28, 2017
添加日期
Nov 20, 2019
最后更新




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