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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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食人鱼怪物 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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Mario_Cerrito

规格

  • 几何polygonal_quads/tris
  • 多边形340,716
  • 顶点181,468
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

3ds Max
(.max)
64 MB

mentalray
Piranha_2014_MAX.rar
3ds Max
(.max)
64 MB

mentalray
Piranha_2011_MAX.rar
FBX
(.fbx)
76 MB

Piranha_FBX.rar
OBJ
(.obj)
64 MB

Piranha_OBJ.rar

描述

Humanoid Piranha Monster The monster is about 2.17 meters tall, from the feet to the tip of the horns, it's built in real-world scale, and his body is made all of quad polygons. It uses geometric displace set on top of the stack, for fast rendering, using turbosmooth subdivisions as level of detail for displacement, without elaborating more poligons at render time. For a render-time displace just disable the displace modifier in the stack and put the displacement map in the relative slot of the material. It's mapped with one 4k texture for the body and two 2k textures for the eyes and mouth. The model comes with the following map channels for the body: -Diffuse -Specular -Bump -Normal map -Displacement -Scatter color -Back-Scatter color -Scatter weight Rendering is made with mental ray and Master Zap 'SSS fast skin+' shader, which comes with the files. Availabla formats are: 3ds Max 2011, 3ds Max 2014, obj, and fbx
Nov 12, 2021 添加日期
Nov 12, 2021 最后更新

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