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番茄酱塑料瓶 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
2 访问量
mrmyope

规格

  • 几何polygonal_quads only
  • 多边形1,520
  • 顶点1,526
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Cinema 4D
(.c4d)
14 MB

other Physical
Ketchup_Bottle_C4D.zip
OBJ
(.obj)

Ketchup_Bottle.obj.zip
FBX
(.fbx)

Ketchup_Bottle.fbx.zip
FBX
22 MB

ketchup content.zip

描述

Model of a plastic ketchup bottle. Originally created with CINEMA 4D R19 This model is suitable for use in high-res film, close-up shots, advertising, design visualization, big size renders etc. This model contains 2 separate objects. One for the bottle and one for the cap. This model contains 1520 polygons with subdivision OFF and 97280 polygons with a subdivision level 3. Contains standard materials only. All preview images are rendered with Physical Renderer. A sky object with an hdri image and GI on. LIghts and cameras are not included in the file. No Photoshop or compositing used. || TEXTURES || "Ketchup_Bottle_UVmap.psd" : 4096 x 4096 - 300 dpi This is a PSD file with layers. Labels are "smart vector objects" among layers and can be easily changed. "Ketchup_Bottle_Labelmask.tif" : 4096 x 4096 - 300 dpi Flattened black and white image for different reflection setting on the bottle. "Ketchup_Bottle_Bump.tif" : 4096 x 4096 - 300 dpi Flatened bump map. "Ketchup_CAP_Bump.tif" : 4096 x 4096 - 300 dpi Flatened bump map of the cap. "Ketchup_Bottle_Moldlines.tif" : 4096 x 4096 - 300 dpi Flatened map of plastic imperfections. "Ketchup_CAP_moldlines.tif" : 4096 x 4096 - 300 dpi Flatened map of plastic imperfections of the cap. Artwork used in label designs are created by me and they are complementary. You can find images in "Content" folder among supporting documents. || GENERAL || Model is built to real-world scale Units used: Centimeters, model is around 20cm tall. No third-party renderer or plug-ins needed || ADDITIONAL NOTES || OBJ, FBX, file format does not have textures/materials applied and may not render like the preview images. Yet in all 3 formats UV's are correct and the same textures can be applied. File formats other than C4D exported as base mesh (not smoothed)
Nov 04, 2019 添加日期
Oct 02, 2022 最后更新

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