绗缝锅垫 3D模型
规格
- 几何polygonal_quads only
- 多边形7,776
- 顶点7,832
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Four versions of quilted pot holders meant to decorate kitchens. Colors: Wine, Khaki, Lilac, Ecru, plus a big asset of additional textures!
### EXTRA BONUS VERSIONS: in your Downloads section, you can expand a small "More" button to find a pack of many extra-textures for these pot holders, to download for free. Worth giving it a check! ###
The file is provided with the rendering set (HDRI and Camera) used for the render of the main thumbnail and the file is ready to render the same image (Blend and Max2016).
NOTE: Stemcell converted formats don't come with a render set. To test them, import them in an existing lit scene.
-- Geometry:
Four identical pot holders in topology, with only some different waving, for realism/variation.
Grouped in 3dsMax, and hooked (parented) to an Empty controller in Blender.
All-quads, subdivisions ready with support loops.
Each pot holder counts 1,944 quads.
Each pot holders with pin measures 15.6 x 18.5 cm (6.14 x 7.28 in), in a metric environment.
-- Materials:
Each pot holder has its own single material and UV map, sharing Roughness/Glossiness, Metallic/Specular and Normal map, but having their own different BaseColor/Diffuse.
Materials are not divided but meshes are. You can assign new materials to each element of the pot holder.
# To set up the bonus texture packages it's sufficient to replace your Diffuse or BaseColor texture.
-- Textures:
Provided in PNG, 2048x2048, PBR workflow:
• For Cycles: BaseColor, Metallic, Roughness, Normal map (OGL)
• For Vray: Diffuse, Specular, Glossiness, Normal map (DX)
NOTE: on Mental Ray and C4D Physical you might experience a bad shiny Normal map effect because the texture is highly detailed.
-- Optimizations:
Texture paths set as relative
Rotation and scale applied/frozen
Origin of the Group / Controller set at 0,0,0, but each pot holder has the origin at the center of the wooden sticker.
Exchange formats include UVmaps and are provided with 0 subdivision levels.
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