赛车手 3D模型
0
规格
- 几何polygonal
- 多边形2,788
- 顶点2,734
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
New generating of race driver with high resolution/detail textures.It features improved mesh flow and better enveloping so it's easier to work with
The base mesh is still quite lowpoly, but thanks to included normal map the amount of detail is amazing.
base mesh
1843 vertices / 3640 triangles / 1951 polygons
3 variants of mesh white helmet/hood, black matte helmet/hood; no-hood
5 color variations 2 hood colors
base texture resolution is 2048x2048
head/hood textures at 1024x512
including diffuse/specular/normal map bump
helmet
891 vertices / 1617 triangles / 837 polygon
2 color variations at 1024x512 resolution
including diffuse/specular map
it is enveloped/jointed using MAX default biped and skin modifiers
the rig includes articulated fingers
Sep 28, 2020
添加日期
Aug 26, 2021
最后更新
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