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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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现实腊肠 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
Francesco Furneri

规格

  • 几何polygonal
  • 多边形61,870
  • 顶点61,996
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnone

格式和文件

FBX
(.fbx)
17 MB

HighPoly.fbx
FBX
(.fbx)
2 MB

MediumPoly.fbx
OBJ
(.obj)
49 MB

HighPoly.obj
OBJ
(.obj)
7 MB

MediumPoly.obj
(.unknown)
219 MB

Dachshund_zbrush.ZPR
Zbrush
(.ztl)
14 MB

Dachshund low poly.ZTL
Maya
(.ma)
29 MB

mentalray
Highpoly.mb
Maya
(.ma)
5 MB

mentalray
MediumPoly.mb

描述

3D sculpted dachshund with details produced inside of Zbrush INCLUDED MATERIAL: -HighPoly.mb: maya scene with a high poly model of the dog (Z remeshed to have clean topology) (version 2016) - MediumPoly.mb: maya scene with medium poly model of the dog (Z remeshed to have clean topology) - HighPoly.fbx: fbx version (retopo version) - MediumPoly.fbx: fbx version (retopo version) - HighPoly.obj: obj version (retopo version) - MediumPoly.obj: obj version (retopo version) - ZBrush complete Scene file (version 4R6) which is the very High poly model (around 6 million polys). The textures have been polypainted and rendered inside of ZBrush as well and saved with the ZBrush file (no UVs have been required) - A custom base material - Zbrush tool for a very low poly res: I provide you with a very low poly mesh to give you the possibility to start with a low poly model and sculpt as you like. Plus for this scene you have a subdivision geometry from level 1 to level 4.
Nov 12, 2021 添加日期
Nov 12, 2021 最后更新

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