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Space Potato

规格

  • 几何subdivision
  • 多边形179,700
  • 顶点180,801
  • 纹理Yes
  • 索具化Yes
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Blender
(.blend)
49 MB

cycles
bugbot1.blend
FBX
(.fbx)
11 MB

bugbot1.fbx
OBJ
(.obj)
26 MB

bugbot1.obj
OBJ
1 MB

textures.zip
OBJ

bugbot1.mtl

描述

Recon sci-fi space bug robot. Model made in metalness pbr workflow. Mesh is subdivide ready. Used level 2 for render, check screenshots. Model already rigged and has clear mesh and handmaded UV. No ngons. UV isnt overlapped but used same one for all 4 legs. Used 2 4k texture sets (roughness, metallic, base color and height for microdetails). Materials used only for transparent glass on visor and emissive parts. So its no pain to use model in other 3d modeling applications instead blender. All parts, uvs and materials have normal names kind a like "botbug_body", "botbug_fronleg.L" etc. Subdivide: lv 0 - 180k lv 1 - 712k (fine enough for render) lv 2 - 2,800k .blend file has 2 poses in library (stay and idle) and inverse kinematics. Model made in Blender 2.79. For render used hdri map and Principled BSDF shader.
Jul 08, 2020 添加日期
Jul 08, 2022 最后更新

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