呼吸系统 3D模型
1
规格
- 几何polygonal_quads/tris
- 多边形67,479
- 顶点67,488
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is detailed 3D model of Human Respiratory System with CLEAN and 2 variants of SMOKERS lungs textures. The model have correct geometry with mostly quads used and originally made in Maya.
>Scene Information
- The scene is prepared for V-Ray;
- No special plugin needed to open scene;
- The preview images are render outputs, no images post processing;
- All objects are organized and named descriptively;
- The system unit is centimetres;
- Model represented in actual size.
>Geometry
- Geometry have clean topology and mostly made of quads but have fewest tris(0.14%);
- Total poly count without subdivision is: 67479;
- Total poly count of subdivided geometry used on render is: 269821;
- Total vertex count is 67488;
- All objects have unwrapped UV;
- Scene contain 20 separate objects wich is logically grouped and have correct medical names:
Larynx:
-Cartilago_Thyroidea;
-Membranum_Thyrohyoidea;
-Hyoid_Bone;
-Epiglotis;
-Membrana_Quadrangularis;
-Conus_Elasticus;
-Cartilago_Cricoidea;
-Lig_Cricothyrohyoideum_medianum;
-Lig_Hyoepiglotticum;
-Lig_Thyrohyoideum_medianum;
-Lig_Cricoarytenoideum;
-Cartilago_Arytenoidea;
-Lig_Cricoaritenoideum;
-Cartilago_Triticca;
Trachea_and_bronchus;
Lungs:
-Lobus_inferior_L;
-Lobus_superior_L;
-Lobus_medius;
-Lobus_superior_R;
-Lobus_inferior_R.
>Shading
There are 3 materials for 3 main objects:
-Larynx;
-Trachea with bronchi;
-Lungs.
Materials are set for:
-V-Ray 3.52 for Maya;
-Mental Ray for Maya;
- Cinema 4D.
Model have high quality 8k textures in png format for each mesh group:
-Respiratory_System_Larynx_diffuse.png;
-Respiratory_System_Larynx_normal.png;
-Respiratory_System_Lungs_diffuse.png;
-Respiratory_System_Smoker_Lungs_diffuse.png;
-Respiratory_System_Heavy_Smoker_Lungs_diffuse.png;
-Respiratory_System_Lungs_normal.png;
-Respiratory_System_Bronchi_diffuse.png;
-Respiratory_System_Bronchi_normal.png.
HDR image included.
>Scene Information
- The scene is prepared for V-Ray;
- No special plugin needed to open scene;
- The preview images are render outputs, no images post processing;
- All objects are organized and named descriptively;
- The system unit is centimetres;
- Model represented in actual size.
>Geometry
- Geometry have clean topology and mostly made of quads but have fewest tris(0.14%);
- Total poly count without subdivision is: 67479;
- Total poly count of subdivided geometry used on render is: 269821;
- Total vertex count is 67488;
- All objects have unwrapped UV;
- Scene contain 20 separate objects wich is logically grouped and have correct medical names:
Larynx:
-Cartilago_Thyroidea;
-Membranum_Thyrohyoidea;
-Hyoid_Bone;
-Epiglotis;
-Membrana_Quadrangularis;
-Conus_Elasticus;
-Cartilago_Cricoidea;
-Lig_Cricothyrohyoideum_medianum;
-Lig_Hyoepiglotticum;
-Lig_Thyrohyoideum_medianum;
-Lig_Cricoarytenoideum;
-Cartilago_Arytenoidea;
-Lig_Cricoaritenoideum;
-Cartilago_Triticca;
Trachea_and_bronchus;
Lungs:
-Lobus_inferior_L;
-Lobus_superior_L;
-Lobus_medius;
-Lobus_superior_R;
-Lobus_inferior_R.
>Shading
There are 3 materials for 3 main objects:
-Larynx;
-Trachea with bronchi;
-Lungs.
Materials are set for:
-V-Ray 3.52 for Maya;
-Mental Ray for Maya;
- Cinema 4D.
Model have high quality 8k textures in png format for each mesh group:
-Respiratory_System_Larynx_diffuse.png;
-Respiratory_System_Larynx_normal.png;
-Respiratory_System_Lungs_diffuse.png;
-Respiratory_System_Smoker_Lungs_diffuse.png;
-Respiratory_System_Heavy_Smoker_Lungs_diffuse.png;
-Respiratory_System_Lungs_normal.png;
-Respiratory_System_Bronchi_diffuse.png;
-Respiratory_System_Bronchi_normal.png.
HDR image included.
Sep 29, 2020
添加日期
Jan 30, 2022
最后更新
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