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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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路障 3D模型

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免版税许可所有扩展用途
退还简单
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开箱即用
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ScratchFX

规格

  • 几何polygonal_quads/tris
  • 多边形30,278
  • 顶点31,285
  • 纹理Yes
  • 索具化Yes
  • 动画Yes
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Maya
(.ma)
77 MB

mentalray 3.10.1.3
ScratchFX_Road_Barricade_MAYA_FILES.zip
3ds Max
(.max)
79 MB

default_scanline
ScratchFX_Road_Barricase_3D_STUDIO_MAX_FILES.zip
FBX
(.fbx)
79 MB

ScratchFX_Road_Barricade_FBX_FILES.zip
OBJ
(.obj)
77 MB

ScratchFX_Road_Barricade_OBJ_FILES.zip

描述

ScratchFX ROAD BARRICADE. Geometry: Polygons (Sub-D) Polygons:30278 Vertices:31285 Tris:59460 ScratchFX Road Barricade. This is a great barricade to stop vehicles.If it will not stop them it will certainly intimidate them.It can also do the job as a speed bump. Modeled to scale and as a clean optimized polygon mesh (Sub-D). You can apply a mesh smooth to all polygon geometry or add a mental ray sub-D with the approximation editor for easier and faster render work flow. All geometry has been named and grouped for easy selection and there are several mental ray materials attached to the model. The Road Barricade is rigged and is set in its own single group so it can be easily duplicated and can be easily placed anywhere in your scene.It has three simple controllers connected to some set driven keys so it is very easy to animate.Set the controllers to zero to place the barricade to the closed position. I have included a 2048 resolution HDRI environment map to help with the lighting. Please place the HDRI texture map into the Maya/Sourceimages folder and the texture map should load without any problems. The Maya Scene file can be rendered through the ScratchFX_Camera. This scene file has been rendered with mental ray so make sure to enable mental ray in your plugins window. I have also attached a MentalraySubdivApprox to the Mesh in the Maya scene file.This will make the Road Barricade render quicker. The 3ds Max 2012 Scene file is not setup to be rendered and not rigged. I have included one closed Barricade file and one open. Textures 4096 (4k) Diffuse bmp file 4096 (4k) Specular bmp file 4096 (4k) Normal bmp file 4096 (4k) Ambiant Occlusion HDRI Environment map 2048x1024 --------------------------------------------------------------------------------------------------------------- File Formats: Maya 2013 ScratchFX_Road_Barricade_Scene.MB ScratchFX_Road_Barricade_Scene.ASCII 3DS MAX 2012 FBX ScratchFX_Road_Barricase_Open_FBX_2013.FBX ScratchFX_Road_Barricase_Closed_FBX_2013.FBX ScratchFX_Road_Barricase_Open_FBX_2012.FBX ScratchFX_Road_Barricase_Closed_FBX_2012.FBX OBJ ScratchFX_Road_Barricase_Open.OBJ ScratchFX_Road_Barricase_Closed.OBJ
Jun 25, 2020 添加日期
Apr 20, 2026 最后更新

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