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游戏的岩石拱门 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
yaschan

规格

  • 几何polygonal_quads/tris
  • 多边形3,509
  • 顶点3,198
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Blender
(.blend)
77 MB

cycles
stonearch.blend.zip
Collada
(.dae)

stonearch.dae.zip
FBX
(.fbx)

stonearch.fbx.zip
OBJ
(.obj)

stonearch.obj.zip
(.upk)
95 MB

stonearch.uasset.zip
76 MB

stonearch_textures.png.zip

描述

Mossy stone arch with PBR textures for games and realtime apps. This is great asset for forest scenes or ancient ruins and things like that. The model is ready to import to game engines. The model has real world metric scale and the scale has been tested with Unreal Engine, FBX and Blender files. This is truly game-ready asset. The model is made from high poly sculpt in ZBrush and then retopologized and baked to low poly in Substance Painter. 4K metal-roughness PBR maps in RGB packed format (.png). BaseColor, Normal and Occlusion-Roughness-Metallic textures included (3x .png). The model normal map has Mikk-TSpace tangent basis. Mostly quads mesh with 3509 faces (when converted to tris polycount is 6310). No co-planar faces, isolated vertices or n-gons, only quads and tris. The loose rock models can be rotated and reused in scene and they share the same texture map with the arch.
May 24, 2020 添加日期
Sep 02, 2021 最后更新

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