武士 3D模型
0
规格
- 几何polygonal
- 多边形44,856
- 顶点59,548
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This model is ready to render exactly as you see above with unity .
This model has been modeled with a clean topology based on loops and quads. This model is accurately sized to match the real object. It is ready to be rigged
Character has separate Texture sets. That is useful for possible customization. Example: Shoulder pads can be removed without destroying underlying body. Textures are assigned in marmoset .
The model is provided with 4k, high-resolution pbr, unreal and unity textures.Character was rendered in Marmoest with PBR textures.
PBR
armor_AO 4096x4096
armor_Diffuse 4096x4096
armor_Glossiness 4096x4096
armor_Normal 4096x4096
armor_Specular 4096x4096
body_AO 4096x4096
body_Diffuse 4096x4096
body_Glossiness 4096x4096
body_Normal 4096x4096
body_Specular 4096x4096
eye_AO 2048x2048
eye_Diffuse 2048x2048
eye_Glossiness 2048x2048
eyer_Normal 2048x2048
eye_Specular 2048x2048
fabric_AO 4096x4096
fabric_Diffuse 4096x4096
fabric_Glossiness 4096x4096
fabric_Normal 4096x4096
fabric_Specular 4096x4096
*Unity *
armor_AlbedoTransparency 4096x4096
armor_MetallicSmoothness 4096x4096
armor_Normal 4096x4096
body_AlbedoTransparency 4096x4096
body_MetallicSmoothness 4096x4096
body_Normal 4096x4096
eye_AlbedoTransparency 2048x2048
eye_MetallicSmoothness 2048x2048
eye_Normal 2048x2048
fabric_AlbedoTransparency 4096x4096
fabric_MetallicSmoothness 4096x4096
fabric_Normal 4096x4096
Unreal Engine
armor_BaseColor 4096x4096
armor_Normal 4096x4096
armor_OcclusionRoughnessMetallic 4096x4096
body_BaseColor 4096x4096
body_Normal 4096x4096
body_OcclusionRoughnessMetallic 4096x4096
eye_BaseColor 2048x2048
eye_Normal 2048x2048
eye_OcclusionRoughnessMetallic 2048x2048
fabric_BaseColor 4096x4096
fabric_Normal 4096x4096
fabric_OcclusionRoughnessMetallic 4096x4096
Oct 20, 2019
添加日期
Aug 31, 2021
最后更新
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