海马 3D模型
0
规格
- 几何polygonal_quads only
- 多边形4,946
- 顶点4,948
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Rigged model of a seahorse .
-Complete with all shaders and textures ready for rendering in 3dsmax and V-Ray. Lightsetup is included.
-Units are in cm, the seahorse is around 20cm (roughly 8 inches) long.
-Model is rigged without any custom controls, only regular bonechains and Skin modifier.
-Model is animated into a pose on frame 10, which is the start frame in the scene. Set the timeline to start at frame 0 to revert back to the default pose or merge object into a new scene.
No other animation is included.
- Model uses standard subdivision and Displace modifier to add details during rendering.
-Stated polycount is for the model at the lowest subdivison level without any bones or environment.
Polygon count at subdivision level 1 together with bones is 20864.
-Included textures:
Diffuse - 4096 x 4096 px
Specular - 4096 x 4096 px
Displacement - 4096 x 4096 px
Mask eye - 2048 x 2048 px
Mask transp - 2048 x 2048 px
Mask fin - 2048 x 2048 px
Environment hdr - 3000 x 1500 px
No postwork was done to any of the images. All renderings done with V-Ray unless otherwise stated on the image.
Sep 29, 2020
添加日期
Sep 28, 2021
最后更新
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