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标志禁区游戏就绪PBR纹理 3D模型

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MeshMagnet

规格

  • 几何polygonal
  • 多边形5
  • 顶点16
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

描述

Real-Time,Game Ready, Notice Restricted Area Sign. Display images were rendered in Marmoset Toolbag 3. Includes the following 3d file types: Max 2014 file Maya 2015 file .FBX 2014 (with Quad Geometry) .OBJ 2014 file Marmoset 3 File - (the images you see in the thumbnails are using this file) The textures are located in the .zip file. You will also find all the program files located in the .zip folder. We recommend downloading the .zip and opening up your desired 3d format from there, the texture paths should automatically hook up that way. Includes the following PBR texture types (BOTH Metalness and Specular workflows, perfect for Unity, Cryengine and UE4): 2048x2048: Normal Map 2048x2048: Diffuse 2048x2048: Gloss 2048x2048: Specular 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalness Also includes the Photoshop file of the sign itself. The Photoshop file is clean, no grunge/scratch/screw marks like in the presentation images. This will allow you to re-texture if you so desire. 4096x4096 PSD File. Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i. If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box. You can also fix that by combining maps in an image editor like Photoshop. UV's are flat, non-overlapping. Units are Metric. Game Ready! Please click on my Username for more Game-Ready models!
Jul 30, 2020 添加日期
Mar 10, 2022 最后更新

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