骨骼和肌肉系统 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形244,720
- 顶点245,744
- 纹理No
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVmixed
描述
Complete Musclular Anatomy
Each muscle has the correct origin and insertion points
==FEATURES==
-Every bone and muscle can be selected and properly named
-Any muscle can be isolated to see the correct origin and intersections
-Real World Scale (176 cm)
-Clean edge-loop based topology (no n-gons, minimal amount of triangles - 2.5%)
-Light set up is included. Model is ready to be rendered out of the box (No post work has been done to any of the preview images)
==RENDERING==
Previews are rendered using VRay 3.3 (light rig is included, no additional tweaking is needed)
Sep 29, 2020
添加日期
Aug 27, 2021
最后更新
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