骨架躯干索具 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形39,902
- 顶点46,461
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
Skeleton Torso Rigged
==FEATURES==
-Rigged Skeleton Torso
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is selectable and named / grouped properly for easy organization
-Light set up ready to Render
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Spine (24456 Polys / 24662verts)
Scapula (1156 Polys / 1158 verts)
Clavicle (176 Polys / 180 verts)
Ribs (6364 Polys / 6358 verts)
Sternum (76 Polys / 78 verts)
Pelvis (1622 Polys / 1608 verts)
==Texture Maps==
ImageBasedLighting (2048x1024) 6 MB
Pelvis_Color.tif (4096x4096) 48MB
Pelvis_Displacement.tif (4096x4096) 32MB
Skeleton_Torso_Color.tif (8192x8192) 192MB
Skeleton_Torso_Displacement.tif (8192x8192) 128MB
Ribs_Color.tif (8192x8192) 213MB
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
Nov 13, 2021
添加日期
Nov 13, 2021
最后更新
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