头骨 3D模型
0
规格
- 几何polygonal_quads only
- 多边形3,634
- 顶点3,826
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
This is a model of a skull.
Originally created with Blender 2.79
|| USAGE ||
This model was designed for use as a real-time asset in a videogame or animation as well as film, design visualization, etc.
|| SPECS ||
This model contains one object.
This model contains 3634 quads, 0 tris, and 0 ngons in native .blend format.
When subdivided (sub level 1) model contains 14540 faces and 14892 vertices.
FBX model contains 7268 triangles.
FBX download contains several fbx files. Model is exported for Unity and Unreal engine to correspond their coordinate systems.
|| PRESENTATION IMAGES ||
Preview images and turntable are rendered with Cycles Renderer.
2048 x 2048 texture resolution used for render.
No Photoshop or post effects used.
|| TEXTURES ||
PBR metal/roughness (2048 x 2048) 8 bit png maps are included with file.
Textures included as separate download (2048 x 2048):
- Unity engine 5 (8 bit png) (standard Metallic material, maps: Albedo, MetallicSmoothness, Normal)
- Unity engine 5 (8 bit png) (standard Specular material, maps: AlbedoTransparency, SpecularSmoothness, Normal)
- Unreal engine 4 (8 bit png) (maps: BaseColor, OcclusionRoughnessMetallic, Normal)
- Lumberyard (8 bit png) (maps: ddna, diff, spec)
- Vray (8 bit) (maps: Diffuse, Glossiness, ior, Normal, Reflection)
- PBR spec/gloss (8 bit) (maps: Diffuse, Glossiness, Normal, Specular)
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Dimensions: X-16.3cm, Y-21.2cm, Z-25cm.
|| ADDITIONAL NOTES ||
Blender render scene is included.
Model can be subdivided.
Oct 27, 2019
添加日期
Mar 05, 2022
最后更新
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