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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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扳手 3D模型

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扳手 royalty-free 3d model - Preview no. 1
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扳手 royalty-free 3d model - Preview no. 3
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扳手 royalty-free 3d model - Preview no. 6
扳手 royalty-free 3d model - Preview no. 1
扳手 royalty-free 3d model - Preview no. 2
扳手 royalty-free 3d model - Preview no. 3
扳手 royalty-free 3d model - Preview no. 4
扳手 royalty-free 3d model - Preview no. 5
扳手 royalty-free 3d model - Preview no. 6
免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
0 访问量
3D Essentials

规格

  • 几何subdivision
  • 多边形3,004
  • 顶点3,185
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

FBX
(.fbx)

Spanner.FBX
OBJ
(.obj)
1 MB

Spanner.obj
3ds Max
(.max)
1 MB

vray 3.20.03
Asset_Spanner_2013.max
3ds Max
(.max)
1 MB

vray 3.20.03
Asset_Spanner_2014.max
3ds Max
(.max)
1 MB

vray 3.20.03
Asset_Spanner_2015.max
3ds Max
(.max)
1 MB

vray 3.20.03
Asset_Spanner_2016.max
3ds Max

Spanner.mtl
3ds Max
4 MB

SPANNER_BUMP.jpg
3ds Max
5 MB

SPANNER_REFLECTION.jpg

描述

Realistic production ready asset with high detailed textures sutble for close-up renders. Modelled within 3ds Max 2016 and rendered with Vray 3.20.03. - - - Asset Information: - High quality polygonal model, correctly scaled for an accurate representation of the original object. - Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/turbosmooth/open subdiv function can be used to increase mesh resolution if necessary.) - Model comes with Vray materials and textures assoiated with it. - 3ds Max models are grouped for easy selection, and objects are logically named and placed on it own layer for ease of scene management. - Assets pivot in within it's center and transforms are frozen. - No cleaning up necessaryjust drop your models into the scene and start rendering. - No plugin's required. - Model does not include any enviornments or lighting set-ups used within the preview images. - File Formats: 3ds Max 2013 - 2016, OBJ and FBX Textures Formats: - (8 .png) 2048 x 2048 - (2 .psd) 2048 x 2048 - - - Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
Aug 03, 2020 添加日期
Mar 02, 2022 最后更新

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