棘龙 3D模型
0
规格
- 几何polygonal_quads only
- 多边形43,234
- 顶点43,659
- 纹理Yes
- 索具化Yes
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
High quality rigged 3d model of a Spinosaurus, a genus of spinosaurid dinosaur from Creataceous period. Suitable for use in broadcast, high-res film closeups, advertising, realistic closeup renders, design visualization,animation, presentation, etc. Completely ready for your next rendering project.
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-Poly count is 43234 with 9 objects.
-Full quad polygons.
-Clean and optimized topology.
-Resolution can be increased with further subdivisions.
-Objects, shapes and materials are logically named.
-Model is found in a separate layer.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model is approximately 12 m length).
-Custom Rigged with 3ds max bones.
-The model includes control shapes to animate and pose the model (Please, see pictures and introductory video).
-Flexible bones for the spine that allows independent movement and rotation of thorax and hip.
-Dynamic parenting for hands (Chest, world).
-Manual jiggle control for leg fat.
-Swallow control (See introductory video).
-Controls for morphers (Eyes blink, sniff).
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Main formats:
-3ds Max 2014 Vray 3.20.03
-3ds Max 2014 Mental Ray Renderer
-3ds Max 2014 Default Scanline Renderer
Exchange formats:
-obj
-fbx
Materials and lights are optimized for each renderer.
Fbx file only contains model mesh and controller shapes.
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-Rest pose is on keyframe -1 (For a fresh start, move the rest pose to keyframe 0 and delete all keyframes by right clicking with alt and choosing 'Delete Selected Animation').
-Different poses shown in renders are given on frames 0, 1 and 2.
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-Maps are in tiff format (4096x4096 resolution). Diffuse, specular, glossiness, normal and displacement maps are included.
-All renders are Vray renders unless specified.
-No post-processing is applied in renders.
-High quality renders are included.
-High poly obj file for the model is included for further sculpt and modification. Just import into Mudbox or Zbrush and rebuild subdivision levels.
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This model is not animated. You may also check out the animated version among our models.
Sep 29, 2020
添加日期
Jan 29, 2022
最后更新
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