A set of 2 models.
1. Low poly model of lamp, textured for PBR (physically-based rendering).
- PBR ready
- Next-gen game engine ready
- All maps included
- Preview images rendered in Marmoset Toolbag
- Marmoset scene included
- All maps res is 1024x1024
- Number of triangles: 3376
- All files, related to this model are compressed in .zip archive "Steampunk_Lamp_PBR_marmoset.zip"
maps list: Normal, Albedo, Ambient Occlusion, Roughness, Metallic, Cavity, Curvature, Height, Emissive, Opacity (for glass), ID mask
Leg limbs are modeled as separated objects, and can be rigged and animated
2. High-Poly (subdivisional) model of lamp
- V-ray materials applied and included
- Ready for hi-res and close-up renders
- Preview images rendered with V-ray 3.20
- Turbosmooth modifier was used at 0 and 2 subdiv. levels for preview