复古路灯 3D模型
0
规格
- 几何polygonal_quads only
- 多边形16,700
- 顶点16,684
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
Modeled in LightWave.
Rendered in Kray.(Compatible with Lightwave render and FPrime)
-Only Quads (Without Six Poles)
*Six or more poles can cause errors
-With good topology You will have:
*Faster Rendering
*Full Control polygons number
*Better Light cast
*Better Reflection
*Render without errors
-Proper Topology Flow
-Real Quad Boolean
-All Elements Done Like in Real World
-Proper Edgeloops
-No Fake Flat Elements(All done in 3D)
-Correctly scaled 3d models
-All surface named
-Surface on Nodes
-Ready for other program(OBJ+MTL,FBX,DXF)
-All Layers named
-No special Plugins needed
-Texture Resolution (2773x3000)
Important:
No Ngons or Polygonal Type.
They can cause:
*Longer Rendering
*Bugs and errors in rendering
*Less natural incidence of light and reflections(especially when the parts are not proper welded)
Best Regards.
Adrian_o
Formats:
-LWO(+LWS)
-OBJ(+MTL)
-FBX(+Scene)
-DXF
Jun 05, 2020
添加日期
Jul 17, 2026
最后更新
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