郊区街区 3D模型
1
规格
- 几何polygonal_quads/tris
- 多边形4,096
- 顶点4,540
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
Low poly tileable city suburb block model for games, educational, visualization and other purposes.
Scene includes very simple houses, roads, sidewalks, cars, plants etc.
Made with Maya 7, clean topology, no N-gons, mostly quads and just few triangles.
UV mapped and fully textured, unwrapping done with overlapping, rendered with V-ray renderer in 3ds Max, render scene with HDRI map included.
Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included.
FBX and OBJ are directly exported from Maya.
Polygons: 4096 quads/ 7870 triangles
Vertices: 4540
Edges: 8207
UVs: 10012
Everything in scene is easy to modify, polygon count can be reduced or increased by deleting or adding new elements.
Model is mapped on single 2048×2048 pixels texture map. Texture in two formats (.tiff and .jpg) is included. The original working .psd file is also included, if you need to make another texture, color or any other changes to it (see thumbnails).
So, textures included in suburb_textures.zip file:
- 2048×2048 .jpg diffuse (color) map
- 2048×2048 .tiff diffuse (color) map
- 2048×2048 .psd diffuse (color) map with layers - working file
Aug 06, 2020
添加日期
Apr 25, 2022
最后更新
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