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超级英雄 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
895 访问量
sogun

规格

  • 几何polygonal
  • 多边形21,588
  • 顶点11,157
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Zbrush
(.ztl)
99 MB

Superhero_Zbrush.zip
Zbrush
(.ztl)
51 MB

Title_image_Zbrush.zip
Maya
(.ma)
43 MB

mentalray 3.8
Superhero_Maya.zip
OBJ
(.obj)
511 MB

Superhero_OBJ.ZIP
3ds Max
(.max)
43 MB

mentalray 3.9
Superhero_3DSMax.ZIP
Cinema 4D
(.c4d)
30 MB

advanced 11.530
Superhero_C4D.ZIP

描述

Male muscular model with superhero proportions. 100% quad Optimized for animation. WYSIWYG = What You See Is What You Get. Separate parts: - Body - Eyes - teeth, tongue, throat are attached meshes. Non-overlapping UVs. ----------------------------------------------------------- Files: Maya 2011: - Superhero_arms_down.mb - Superhero_arms_wide.mb - Mental Ray fast render setup with a displacement shader connected to a tiling stone and bump material. 3DSMax 2012: - Superhero_Arms_Down.max - Superhero_Arms_Wide.max - Mental Ray fast render setup with stone, bump and displacement materials The thumbnail pictures were rendered with displacement Edge Length: 0.7 ZBRUSH 4R6: - Superhero_Arms_Down.ZPR - Superhero_Arms_Wide.ZPR Silver shader material - Superhero_Arms_Down_Title_Image.ZPR Stone sculpture material Superfast render setup: In main menu press Render-->Best Render Cinema 4D: - Superhero_Arms_Down.C4D - Superhero_Arms_Wide.C4D Advanced Renderer setup with tiled stone color and bump texture plus the displacement map. OBJ: All six subdivision levels exported as separate OBJ files: Load them as layers in Mudbox or Zbrush or use a detail level of your choice in your renderer. JPG textures and EXR displacement maps. ----------------------------------------------------------- Polycount: Body: 13372 polys, 6688 verts Eyes: 448 polys, 456 verts Teeth: 7768 polys, 4013 verts tongue and throat included ----------------------------------------------------------- Maps: 3 - stone.bmp 3000x3000 pixels tileable horizontally and vertically - stone_bump.bmp 3000x3000 pixels tileable horizontally and vertically - displacement map 2048x2048 Using the supplied Zbrush files of this model you can render displacement maps up to 8192 x 8192 pixel size. keywords: male, man, body, muscular, superhero, comics, strong, people, anatomy, human, character, guy, men, young, handsome, realistic, face, head, sport, ripped, athlete, bodybuilder, lowpoly, game, muscle, zbrush, ztool, textured, hand, foot, nude, cartoon, fighter, champion, soldier
Sep 25, 2018 添加日期
Aug 02, 2021 最后更新

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