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台灯4 3D模型

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XZModels

规格

  • 几何polygonal_quads only
  • 多边形4,284
  • 顶点4,340
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

描述

Note: To toggle light ON/OFF in your render, follow these steps: For 3Ds Max + Corona: Select Corona Lights Located in the group 'SM_Table_Lamp_4_XZModels' > 'SM_Table_Lamp_4_Lights_XZModels' Go to Modify panel and in 'Corona Light', increase/decrease intensity as you prefer to toggle ON/OFF. For 3Ds Max + VRay: Select VRay Lights Located in the group 'SM_Table_Lamp_4_XZModels' > 'SM_Table_Lamp_4_Lights_XZModels' Go to Modify panel and in 'General', increase/decrease Multiplier as you prefer to toggle ON/OFF. Geometry: - Mesh is completely sub-dividable. - Maintained perfect edge loop through out 3D Model. - Used only Quad geometry. Making it versatile in every aspect. - No Triangles and N-Gons at all. Materials: - Providing perfectly organized folders for suitable renderer. - Every Material is named uniquely. Editing materials were never been easier. Textures: - All Textures are in 4096px X4096px Resolution. - Well organized PSD is included for your changes and preferences. Organization of scene: - Perfectly named Objects and Materials (Even Textures) for best editing experience. - Relative paths for Texture to avoid missing errors. - Long descriptive names to avoid conflicting names with your scene. - Easy to read file structure. - real world size (system units - mm) - coordinates of location of the model in space (x0, y0, z0) - does not contain extraneous or hidden objects (lights, cameras, shapes etc.) File Formats: Native used Software: Autodesk 3dsmax 2014 + VRay 3.30.05 & Autodesk 3dsmax 2014 + Corona 1.6 Other Provided file formats: Fbx, Obj and more... PSD for editing Textures All standard 4K Jpeg Textures Renders: - All previews are Rendered in 3dsmax 2014 and Corona 1.6. - Model is hot and ready to drag it in your scene. Press render to create wonder! Thankyou - XZModels
Jul 16, 2020 添加日期
Mar 06, 2022 最后更新

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