地形雪山02 3D模型
0
规格
- 几何polygonal_quads only
- 多边形62,868
- 顶点63,410
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
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SNOW MOUNTAINS - COMPLETE SCENE
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This is complete scene of snow mountains.
Prepared for hi-res renders and games.
Complete package - ready to use scene and additional files for further work.
Dimension of terrain model - 3km x 3km. Easy to create even bigger landscape by copy basic terrain.
Model of mountain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision
visibly add details.
Polycount of terrain after merged modifiers:
- subdivision 0: 62.500 polygons,
- subdivision 1: 250,000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 62.868 polygons,
Two versions included:
- 3ds max - standard version with standard materials, no light, default renderer,
- V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Preview renders are raw renders from V-Ray file, no post production.
Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and
high poly with polycount as noted above. Skydome object included.
Model checked also with Unreal Engine. For real time engines you can import FBX model or build
landscape inside engine editor from included displacement map (additional .raw file).
If you want to rebuild textures there are .psd file and additional maps (for snow/rock and erosion).
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TEXTURES
There are 6 textures:
- displace - 4096 x 4096 px,
- normal map - 4096 x 4096 px,
- bump map - 8192 x 8192 px, additional bump map, custome made from textures and generated maps,
- color - 8192 x 8192 px, custome made from textures and generated height maps, .psd included also, as bonus,
- specular - 8192 x 8192 px, custome made from textures and generated height maps,
- skydome - 4096 x 1024 px,
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PROFESSIONALLY MODELLED
Model made without ngons and to keep polycount as low as possible.
CHECK MATE PRO standard:
- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (even skydome),
- unwrapped textures, no overlapping,
- real world scale, objects at 100% scale at object level,
- grouped, ready to merge into the scene,
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WELL ORDERED
Like all our products this scene is handy and easy to modify.
In this product there is no problem with multiplied materials and textures.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.
Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.
This way of model preparation refer only to our products.
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Check rest products from this artist - extensive collection of terrain models and full landscape scenes.
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May 08, 2020
添加日期
Jul 28, 2024
最后更新
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