|| MAIN ||
Cartoon Giraffe originally created with Blender, the model is made of mainly quad geometry with regular flowing polygons meant for subdivision.
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surfaces methods like meshsmooth are perfectly working
The Preview image is rendered using Cycles rendering engine
No third-party renderer or plug-ins needed
The model scale is nearly 4.6 m in height.
The mesh totals represent the model without subdivisions:
polys - 1036
verts - 1048
Texture size - 4096*4096
|| NOTE ||
-Non native formats like .DAE or .FBX may require manual material/texture assignment and the scene of these formats is free from any lights / camera setup it just contains the model near origin