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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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交通拥挤 3D模型

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交通拥挤 royalty-free 3d model - Preview no. 1
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交通拥挤 royalty-free 3d model - Preview no. 1
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Hane3D

规格

  • 几何polygonal_quads only
  • 多边形1,800
  • 顶点1,700
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Collada
(.dae)
1 MB

Traffic_Cone1.1_1Subdiv.dae
FBX
(.fbx)

Traffic_Cone1.1_1Subdiv.fbx
OBJ
(.obj)

Traffic_Cone1.1_1Subdiv.obj
Collada
(.dae)
5 MB

Traffic_Cone1.1_Highpoly.dae
FBX
(.fbx)
1 MB

Traffic_Cone1.1_Highpoly.fbx
OBJ
(.obj)
2 MB

Traffic_Cone1.1_Highpoly.obj
Collada
(.dae)

Traffic_Cone1.1_Lowpoly.dae
FBX
(.fbx)

Traffic_Cone1.1_Lowpoly.fbx
OBJ
(.obj)

Traffic_Cone1.1_Lowpoly.obj
Blender
(.blend)
31 MB

Traffic_Cone1.1.blend

描述

- Model Context - This traffic cone mesh is made in Blender 2.78a. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness to be used in broadcast, advertising, realistic (game) environments. The Blender file also includes 4 different sizes (built to real world scale). _________________________________________ - Mesh Specs - Lowpoly (Subdivision 0): 314 polygons Medium poly (Subdivision 1): 5670 polygons Highpoly (Subdivision 0): 21695 polygons _________________________________________ - Texture Specs - Materials were created in Substance. Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender renders. Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness). _________________________________________ - Included file formats - - .BLEND - .FBX - .OBJ - .DAE
Jul 31, 2020 添加日期
Mar 09, 2022 最后更新

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