交通拥挤 3D模型
0
规格
- 几何polygonal_quads only
- 多边形1,800
- 顶点1,700
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
- Model Context -
This traffic cone mesh is made in Blender 2.78a. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness to be used in broadcast, advertising, realistic (game) environments. The Blender file also includes 4 different sizes (built to real world scale).
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- Mesh Specs -
Lowpoly (Subdivision 0): 314 polygons
Medium poly (Subdivision 1): 5670 polygons
Highpoly (Subdivision 0): 21695 polygons
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- Texture Specs -
Materials were created in Substance.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).
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- Included file formats -
- .BLEND
- .FBX
- .OBJ
- .DAE
Jul 31, 2020
添加日期
Mar 09, 2022
最后更新
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