蘑菇树桩 3D模型
0
规格
- 几何polygonal_quads/tris
- 多边形2,053
- 顶点2,046
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
General:
This is a Model of a Tree Stump with a Mushroom. The Model was originally a 3D Scan and was later processed, remeshed and textured.
Geometry:
Basegeometry is low poly (2042 Poly). A 8k Displacementmap contains all the high details. The model is made of quads and tris only. No Ngons and optimized for smoothing or subpolydisplacement. UV-Map is optimized to cover most of the Map. Most detail is for the Mushroom for very closeup-shots if you need. The Displacement-Map was baked from a 3 Million Vertices-Mesh.
The model is at real world scale.
Maps:
The Maps are Available in four resolutions. Maximum of 8k.
Diffusemaps are jpg-Format at 8bit. Displacement-Maps are tif-Fomat at 16bit.
DIFFUSE: 512x512, 1024x1024, 4096x4096, 8192x8192
DISPLACE: 1024x1024, 4096x4096, 8192x8192
Rendering:
The Native c4d-File contains a GI-Setup with IBL and can be rendered. The HDR-Environment-Map is included. All preview-Images are rendered with CINEMA 4D Advanced Render. The Previewrenders are made with 4 Subdivision-Levels.
OBJ/FBX/DAE:
if you import the OBJ-File to any 3D-Application make sure the mesh is 224 Units high and the Displacement-Maximum is set to 1.872 Units.
Dec 25, 2019
添加日期
Sep 29, 2022
最后更新
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