售货机 3D模型
规格
- 几何polygonal_quads/tris
- 多边形9,675
- 顶点10,005
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
3d model is low poly and game-ready. Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) - 90 x 80,2 x 190 cm. Polygons - 9675 / Triangles - 18788 / Vertices - 10005 The model consists only of quadrangles and triangles. Formats: - .blend (Mesh + material (Principled BSDF) + Textures PBR Roughness/Metallic) - Blender (ver. 3.4.1) - .m-x (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) - 3ds Max 2018 - .tbscene (Mesh + Textures PBR Roughness/Metallic) - Marmoset Toolbag 3 - .FBX (only mesh! without materials/textures) - .glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format)) - .gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic - .jpg) - .unitypackage (Triangulated, Mesh + Textures - .tga) - (folder textures, PBR Roughness/Metallic) - (folder textures, PBR Specular/Glossiness) - (folder textures, textures baked from a high poly model) 2 material (2 set of textures). Texel density - 10-11 px/cm. Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons). Textures game-ready (4096x4096 .PNG) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion), Emissive, Opacity. (Textures one set for the whole model,12 PNG Files - 8bit). Optional Textures game-ready (4096x4096 .PNG) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Emissive, Opacity, Metallic(mask). (Textures one set for the whole model,12 PNG Files - 8bit). Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion). Rendered in Blender Cycles - first 8 images. Rendered in Marmoset Toolbag 3 - all other images.
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