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步枪机甲机器人 3D模型

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AlanAldred

规格

  • 几何polygonal
  • 多边形84,350
  • 顶点85,795
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

(.unknown)
1 MB

X3D.zip
OBJ
(.obj)
2 MB

OBJ.zip
FBX
(.fbx)
3 MB

FBX.zip
Blender
(.blend)
2 MB

Blend.zip

描述

Models are nearly polygon only, with the exception of a handful of triangles in sensible locations. Suitable for subdivision. All parts of each model are parented in a logical way so that you can move the robots about easily. They are also scaled to real life dimensions. The main robot has its different parts on separate layers. All objects and materials are clearly named. Naming convention used to clearly differentiate between mech and scout objects. MechLegs, MechArmor etc ScoutWheels, ScoutCamera etc Mech Verts: 73,845 Faces: 72,567 Scout Verts: 11,594 Faces: 11784 Total: Verts: 85,795 Faces: 84,350 Materials: Materials created in Blender Cycles 2.71. May need to be re-made if importing to another 3D software application. Textures: One diffuse texture for the camouflage. File formats: Blend, Obj, FBX, X3D Folder layout: Clear folder layout for easy download. Blend folder-> Blend file containing both models + texture file All exchange formats use the following folder structure (Using Obj as the example): Obj folder -> Mech.obj + Scout.obj + texture file.
Aug 05, 2020 添加日期
Dec 01, 2021 最后更新

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