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木桶-游戏准备就绪 3D模型

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teh_nobody

规格

  • 几何polygonal_quads/tris
  • 多边形1,505
  • 顶点1,686
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

描述

Comes in a zip file Model Has Collision, Separated Models do not have collision Wood Barrel made specifically for use in Unreal Engine 4, but can be used for other projects as well. (Has been tested in Unreal but not in any other engines) Has 2 UV maps 1 for texture 1 for lightmap Model has 3 different LOD's High: 1680 tris / 860 Faces Mid: 840 tris / 430 Faces Low: 420 tris / 215 faces Formats: Maya 2016, OBJ, FBX 2 separate files for each 1 with grouped LOD 1 with separated models Textures created in Substance Painter Textures exported for: Unreal Engine 4: Ambient Occlusion, Color, Normal, Roughness/Metallic Cry Engine :ddna, Diffuse, Specular Unity 4: Diffuse/Glossiness, Diffuse/Illumination, Normal Unity 5 (Standard Metallic): Unity 5 (Standard Specular): Albedo/Transparancy, Normal, Specualar/Smoothness Normal Set of Textures: Color, Height, Metallic, Roughness, Normal Texture Size: 1024 x 1024 Refer to Images as to how to setup roughness/metal map and material in Unreal
Jul 31, 2020 添加日期
Mar 07, 2022 最后更新

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