2014 Subaru Forester 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons163,146
- Vertices178,271
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High detailed 3D model of 2014 Subaru Forester with interior and simple suspension.
Main features:
- Originally created with 3ds Max 2010
- Two .max files with V-Ray and Standard 3ds Max materials
- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
- Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric. Real-world scale
- All textures and materials are included and assigned
- 10 textures, which vary in resolution from 86x86px to 1844x1844px
- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 163,146 faces and 178,271 vertices
• MeshSmooth level 1: 645,763 faces and 679,411 vertices
• MeshSmooth level 2: 1,879,264 faces and 1,940,876 vertices
- .c4d, .lwo, .scn, .mb and .obj formats:
• low: 163,444 faces and 179,582 vertices
• medium: 648,847 faces and 682,339 vertices
• high: 2,100,784 faces and 2,156,307 vertices
- .3ds format:
• low: 324,486 faces and 195,368 vertices
• medium: 1,297,672 faces and 719,544 vertices
• high: 4,201,546 faces and 2,270,071 vertices
Sep 13, 2020
date added
Feb 03, 2025
last update
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