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2015 Volkswagen Passat (Low Interior) 3D Model

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2015 Volkswagen Passat (Low Interior) royalty-free 3d model - Preview no. 1
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2015 Volkswagen Passat (Low Interior) royalty-free 3d model - Preview no. 1
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2015 Volkswagen Passat (Low Interior) royalty-free 3d model - Preview no. 13
2015 Volkswagen Passat (Low Interior) royalty-free 3d model - Preview no. 14
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HKV Studios

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons112,660
  • Vertices122,409
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3DS
(.3ds)
58 MB

2015_VW_Passat_LD_Int_3DS.ZIP
Cinema 4D
(.c4d)
56 MB

default_scanline
2015_VW_Passat_LD_Int_C4D.ZIP
FBX
(.fbx)
140 MB

2015_VW_Passat_LD_Int_FBX.ZIP
3ds Max
(.max)
10 MB

vray 2.20.02
2015_VW_Passat_LD_Int_MAX_VRAY.ZIP
Maya
(.ma)
137 MB

maya_software
2015_VW_Passat_LD_Int_MB.ZIP
OBJ
(.obj)
111 MB

2015_VW_Passat_LD_Int_OBJ.ZIP
3ds Max
(.max)
8 MB

default_scanline
2015_VW_Passat_LD_Int_MAX_STANDARD.ZIP
Lightwave
(.lwo)
56 MB

default_scanline
2015_VW_Passat_LD_Int_LWO.ZIP

Description

High detailed 3D model of 2015 Volkswagen Passat B8 with low detailed interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 3 textures, which vary in resolution from 2048x2048px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 112,660 faces and 122,409 vertices • MeshSmooth level 1: 449,333 faces and 469,925 vertices • MeshSmooth level 2: 1,797,332 faces and 1,838,303 vertices - .fbx, .mb and .obj formats: • low: 112,660 faces and 122,409 vertices • medium: 449,333 faces and 469,925 vertices • high: 1,797,332 faces and 1,838,303 vertices - .lwo and .c4d formats: • low: 112,660 faces and 122,409 vertices • medium: 449,333 faces and 469,925 vertices • high: 1,797,332 faces and 1,838,303 vertices - .3ds format: • low: 224,013 faces and 155,267 vertices • medium: 898,666 faces and 535,738 vertices • high: 3,594,664 faces and 2,001,132 vertices
Jul 27, 2022 date added
Feb 09, 2025 last update

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