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2017 Lexus LC 500 (Low Interior) 3D Model

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2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 1
2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 2
2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 3
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2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 1
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2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 14
2017 Lexus LC 500 (Low Interior) royalty-free 3d model - Preview no. 15
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Royalty Free LicenseEditorial Only
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Works out of the box
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HKV Studios

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons95,702
  • Vertices109,659
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3DS
(.3ds)
55 MB

2017_Lexus_LC_500_LD_Int_3DS.ZIP
Cinema 4D
(.c4d)
54 MB

default_scanline
2017_Lexus_LC_500_LD_Int_C4D.ZIP
FBX
(.fbx)
128 MB

2017_Lexus_LC_500_LD_Int_FBX.ZIP
Lightwave
(.lwo)
83 MB

default_scanline
2017_Lexus_LC_500_LD_Int_LWO.ZIP
3ds Max
(.max)
10 MB

default_scanline
2017_Lexus_LC_500_LD_Int_MAX_STANDARD.ZIP
3ds Max
(.max)
11 MB

vray 2.20.02
2017_Lexus_LC_500_LD_Int_MAX_VRAY.ZIP
Maya
(.ma)
129 MB

maya_software
2017_Lexus_LC_500_LD_Int_MB.ZIP
OBJ
(.obj)
103 MB

2017_Lexus_LC_500_LD_Int_OBJ.ZIP

Description

High detailed 3D model of 2017 Lexus LC 500 with low detailed interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and lights. Total number of objects is 15. All objects are intelligently named - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 4 textures, which vary in resolution from 2048x2048px to 4096x4096px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 95,702 faces and 109,659 vertices MeshSmooth level 1: 382,198 faces and 410,450 vertices MeshSmooth level 2: 1,528,792 faces and 1,585,024 vertices - .fbx, .mb and .obj formats (3 files included for each format): low: 95,702 faces and 109,659 vertices medium: 382,198 faces and 410,450 vertices high: 1,528,792 faces and 1,585,024 vertices - .lwo and .c4d formats (3 files included for each format): low: 95,702 faces and 109,659 vertices medium: 382,198 faces and 410,450 vertices high: 1,528,792 faces and 1,585,022 vertices - .3ds format (3 files included): low: 190,794 faces and 167,585 vertices medium: 764,396 faces and 518,764 vertices high: 3,057,584 faces and 1,830,232 vertices
Jul 27, 2022 date added
Jul 27, 2022 last update

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