2020 Mercedes-Benz CLA 3D Model
Specifications
- Geometrypolygonal_quads/tris
- Polygons336,861
- Vertices370,988
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High detailed 3D model of 2020 Mercedes-Benz CLA with interior. Main features: - Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 18 textures, which vary in resolution from 128x128px to 6440x6440px - Previews rendered in 3ds Max 2015 with Corona 1.7 Special notes: - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 1.7 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used Polycounts: MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 336,861 faces and 370,988 vertices MeshSmooth iteration 1: 1,345,079 faces and 1,414,098 vertices MeshSmooth iteration 2: 5,380,316 faces and 5,516,754 vertices MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 336,861 faces and 370,988 vertices Subdivision iteration 1: 1,345,079 faces and 1,414,098 vertices Subdivision iteration 2: 5,380,316 faces and 5,516,754 vertices C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 336,853 faces and 370,982 vertices Subdivision iteration 1: 1,345,079 faces and 1,414,098 vertices Subdivision iteration 2: 5,380,316 faces and 5,516,754 vertices FBX and OBJ formats (3 files included for each format): low: 336,861 faces and 370,988 vertices medium: 1,345,079 faces and 1,414,098 vertices high: 5,380,316 faces and 5,516,754 vertices 3DS format (3 files included): low: 671,341 faces and 398,936 vertices medium: 2,690,130 faces and 1,480,567 vertices high: 10,760,588 faces and 5,738,003 vertices
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