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3D Printer/Scanner 3D Model

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3D Printer/Scanner royalty-free 3d model - Preview no. 1
3D Printer/Scanner royalty-free 3d model - Preview no. 2
3D Printer/Scanner royalty-free 3d model - Preview no. 3
3D Printer/Scanner royalty-free 3d model - Preview no. 4
3D Printer/Scanner royalty-free 3d model - Preview no. 5
3D Printer/Scanner royalty-free 3d model - Preview no. 6
3D Printer/Scanner royalty-free 3d model - Preview no. 1
3D Printer/Scanner royalty-free 3d model - Preview no. 2
3D Printer/Scanner royalty-free 3d model - Preview no. 3
3D Printer/Scanner royalty-free 3d model - Preview no. 4
3D Printer/Scanner royalty-free 3d model - Preview no. 5
3D Printer/Scanner royalty-free 3d model - Preview no. 6
10
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
Cyber Sculpture

Specifications

  • Geometrypolygonal
  • Polygons7,995
  • Vertices4,608
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

10 MB

preview.avi
2 MB

preview1.avi

black.jpg

goodsteel.jpg

green.jpg

progress.jpg
FBX
(.fbx)

device.FBX
3ds Max
(.max)
1 MB

default_scanline
Device2016.max
3ds Max
(.max)
1 MB

default_scanline
Device.max

Description

The model of a simple, inexpensive yet interesting device that can represent a 3d printer or a 3d scanner or anything else similar, just link any light or particles source to the device injector and position the device in your scene. 2 elements of this device are rigged (skin). Other elements are linked to DeviceMountKit. The scene is animated (for demo purposes). Please watch a preview clip. The model is scaled for a humanoid up to 200 cm tall. The model has 1 IK chain. The native model format is 3ds max 2019 but we also included 3ds max 2016 format for backward compatibility and FBX. FBX file was tested in Unity. Please watch another preview clip. Please put all files into the same folder. Depending on the application and the file format you may need to reassign textures used in the materials. thank you and enjoy :)
Jun 18, 2020 date added
Feb 17, 2022 last update

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