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ACR Rifle 3D Model

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ACR Rifle royalty-free 3d model - Preview no. 1
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ACR Rifle royalty-free 3d model - Preview no. 1
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ACR Rifle royalty-free 3d model - Preview no. 13
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Royalty Free LicenseEditorial Only
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Works out of the box
18 visits
Ragnarox97

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons12,571
  • Vertices12,958
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
14 MB

arnold
ACR_2018.rar
3ds Max
(.max)
13 MB

arnold
ACR_2017.rar
3ds Max
(.max)
13 MB

arnold
ACR_2016.rar
3ds Max
(.max)
13 MB

arnold
ACR_2015.rar
FBX
(.fbx)
13 MB

ACR_fbx.rar
OBJ
(.obj)
13 MB

ACR_obj.rar
3DS
(.3ds)
13 MB

ACR_3ds.rar

Description

|| PRODUCT DESCRIPTION || This is a model of an ACR Rifle Originally created with 3ds Max 2018 || USAGE || This model was designed for use as a real-time asset in a videogame or simulation || SPECS || This model contains 34 separate objects This model contains 12537 polygons with TurboSmooth OFF This model contains 12537 quads, 34 tris, and 0 ngons This model contains Physical materials in the native file and Standard materials in the exported file || PRESENTATION IMAGES || All preview images are rendered with Arnold Render Wireframes are rendered with Default Scanline Renderer No Photoshop or compositing used, Product is ready to render out-of-the-box. Cameras are not included in the file. Preview Images are rendered using the Arnold Render of 3DSMax 2018. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. || TEXTURES || 4096x4096 TGA (5) Main object and detail areas || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 80 centimeters long. Scene objects are organized by layers No third-party renderer or plug-ins needed || ADDITIONAL NOTES || FBX, OBJ and 3DS file format have Standard material applied and will not render like the preview images. Model represents around 20 of hours of 3D work
Oct 28, 2019 date added
Dec 18, 2025 last update

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