AI Control Module Basic Version 3D Model
0
Specifications
- Geometrypolygonal
- Polygons7,750
- Vertices3,940
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Here is the basic version of my AI control module design for self-controlled or remote controlled vehicles.
Actually, it is another piece out of my vehicle construction kit, but you can also use it for other purposes, like destructible targets, some sort of sci-fi mainframe components which needs to be activated or deactivated in game, robot brains, retinal scanner, you got the idea.
Polygons: 7750
Vertices: 3940
Triangles: 7810
12 available formates:
- fbx (7.4 binary and 6.1 ASCII)
- obj and mtl
- dae
- blend (2.78a)
- stl
- abc (Alembic)
- ply
- x3d
- x
- dxf
- wrl
- 3ds
PBR Textures:
- Normal map
- Color map
- Metalness map
- Roughness map
- Ambient occlusion map
- Curvature map
- All textures in 4096 x 4096 px resolution
Jul 31, 2020
date added
Mar 09, 2022
last update
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