Airport ControlRoom 01 3D Model
0
Specifications
- Geometrypolygonal
- Polygons2,064
- Vertices1,326
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Airport ControlRoom 01
- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- ontains 3 LODs
- See model on the Sketch-fab fullscreen mode and HD quality
- All pictures (previews) REALTIME rendering
- Textures:
- For Building
- ControlRoom_01_Albedo.png - 4096x4096
- ControlRoom_01_AmbientOcclusion.png - 4096x4096
- ControlRoom_01_Gloss.png - 4096x4096
- ControlRoom_01_Specular.png - 4096x4096
- ControlRoom_01_NormalMap.png - 4096x4096
- ControlRoom_01_Emission.png - 4096x4096
- For Glass
- ControlRoom_01_Glass_Albedo.png - 1024x1024
- ControlRoom_01_Glass_AmbientOcclusion.png - 1024x1024
- ControlRoom_01_Glass_Gloss.png - 1024x1024
- ControlRoom_01_Glass_Specular.png - 1024x1024
- ControlRoom_01_Glass_NormalMap.png - 1024x1024
- ControlRoom_01_Glass_Opasity.png - 1024x1024
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
Mar 26, 2020
date added
Sep 13, 2021
last update
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