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Anthonomus Pomorum 3D Model

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Anthonomus Pomorum royalty-free 3d model - Preview no. 1
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Anthonomus Pomorum royalty-free 3d model - Preview no. 9
Anthonomus Pomorum royalty-free 3d model - Preview no. 1
Anthonomus Pomorum royalty-free 3d model - Preview no. 2
Anthonomus Pomorum royalty-free 3d model - Preview no. 3
Anthonomus Pomorum royalty-free 3d model - Preview no. 4
Anthonomus Pomorum royalty-free 3d model - Preview no. 5
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Anthonomus Pomorum royalty-free 3d model - Preview no. 8
Anthonomus Pomorum royalty-free 3d model - Preview no. 9
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MatVic

Specifications

  • Geometrypolygonal
  • Polygons34,696
  • Vertices33,805
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3DS
(.3ds)
22 MB

antonomo_3DS.zip
Blender
(.blend)
23 MB

antonomo_BLEND.zip
Collada
(.dae)
23 MB

antonomo_DAE.zip
OBJ
(.obj)
22 MB

antonomo_OBJ.zip
STL
(.stl)
1 MB

antonomo_STL.zip

Description

3D model of an Anthonomus pomorum modelled in Blender v2.77. The model is completed of materials and textures. This insect is a snout beetle of the family of Curculionidae. The Curculionidae family is one of the largest animal families. The Anthonomus pomorum is recognizable by the V drawn on its back. The insect has a length ~5 mm in the real world, you may consider a scale of almost 636:1. You can find the UV Layout in the ZIP - see folder 'UVLayout'. For the 3DS format, I have separated the mesh in two files due to the high number of vertices. List of textures: - antha.jpg - 2048x2048 px (for the antenna); - anthb.jpg - 2048x2048 px (for the body); - anthl.jpg - 2048x2048 px (for the legs); - anthbn.jpg - 2048x2048 px (normal texture for the body); - anthln.jpg - 2048x2048 px (normal texture for the legs); The model is available in the following formats: - Blender format .BLEND; - 3DS format (.3ds); - Wavefront OBJ (+ MTL file for materials); - COLLADA format (.dae); - StereoLithography format (.stl). The STL format doesn't include the textures. The scene is rendered with Blender.
Aug 01, 2020 date added
Sep 28, 2021 last update

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