Arc de Triomphe, Paris 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons430,788
- Vertices432,102
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
I .Historic Summary.
The Arc de Triomphe de l'toile orTriumphal Arch of the Star, is one of the most famous monuments in Paris, standing at the western end of the Champs-lyses at the center of Place Charles de Gaulle, formerly named Place de l'toile the toile or "star" of the juncture formed by its twelve radiating avenues.
The Arc de Triomphe honours those who fought and died for France in the French Revolutionary and Napoleonic Wars, with the names of all French victories and generals inscribed on its inner and outer surfaces. Beneath its vault lies the Tomb of the Unknown Soldier from World War I.
As the central cohesive element of the Axe historique (historic axis, a sequence of monuments and grand thoroughfares on a route running from the courtyard of the Louvre to the Grande Arche de la Dfense).Was designed by Jean Chalgrin in 1806. (from Wikipedia).
II .Technical.
The Arc de Triomphe of Paris is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray.
The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.
III .Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency.
- Colors can be modified
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Reduce the resolution textures if you need.
- Good for unity 3d game model.
IV .File Formats.
Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
V .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.
VI .About Artist.
It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support.
Marc Mons, V.F.S., Barcelona, 2018.
Dec 27, 2019
date added
Sep 02, 2021
last update
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