AS-350 LAPD Animated 3D Model
Specifications
- Geometrypolygonal
- Polygons106,872
- Vertices113,871
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
Realistic animated 3d model of Helicopter AS-350 (H-125) Los Angeles Police Department
Static version is not included and available as seperate model
[productID]1482442[/productID]
Included equipment. Each available as separete model:
[productID]1447637[/productID]
[productID]1461293[/productID]
Other variants of AS-350 :
[productID]1484992[/productID]
[productID]1484631[/productID]
[productID]1483488[/productID]
[productID]1483486[/productID]
[productID]1483478[/productID]
[productID]1483468[/productID]
[productID]1483463[/productID]
[productID]1483459[/productID]
[productID]1495342[/productID]
[productID]1487331[/productID]
[productID]1487320[/productID]
[productID]1484995[/productID]
[productID]1501936[/productID]
[productID]1503128[/productID]
[productID]1523755[/productID]
[productID]1505337[/productID]
File formats: 3ds Max 2015, OBJ, FBX, 3DS Photoshop file is included. You can easily change livery/camo Pilots and helipad are included Sound track is included Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: meters ANIMATION (see full animation on Sketchfab) ========== - Main rotor: blades unfolding, blades bend, rotation, pitch, bank, blades switching (static to motion blur) - Tail rotor: rotation, pitch, blades switching (static to motion blur) - Doors: closing-opening - Cockpit: anti-torque pedals, collective lever, cyclic, throttle - Pilots: basic actions for controlling helicopter - Lights: NAVI lights, landing lights, top beacon, bottom beacon =========== - The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations - Helicopter model has 78 objects, 142 bones, 46 helpers - The model has dimensions L x W x H - 11 x 2.6 x 3.3 m (433 x 102.4 x 129.9 inches) - Total tris count: 208.649 tris - Helicopter 171.039 tris - Pilots 25.300 tris - Helipad 11.816 tris - All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots) - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures (*.PNG): ========================= - Diffuse - Specular - Glossiness - Base color - Metallic - Roughness - Normal - Ambient Occlusion - Emission MAX resolution - Diffuse, BaseColor, Normal MIN resolution - Specular, Glossiness, Metallness, Roughness, Ambient Occlusion, Emission __________ Material 1 (Fuselage) MAX 4096x4096, MIN 2048x2048 __________ Material 2 (Interior) MAX 4096x4096, MIN 2048x2048 __________ Material 3 (Helipad) MAX 2048x2048, MIN 1024x1024 __________ Material 4 (Pilots) MAX 1024x1024, MIN 512x512 __________ Material 5 (SearchLight Spectrolab) MAX 1024x1024, MIN 512x512 __________ Material 6 (Glass and Blurred blades) MAX 1024x1024, MIN 1024x1024 __________ Material 7 (Helipad net) MAX 1024x256, MIN 1024x256 __________ Material 8 (Lights On) 256x256 __________ Material 9 (Camera Wescam) MAX 1024x1024, MIN 512x512 __________ Originally created with 3ds Max 2015. No 3rd party plugins required.
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