Baby Goat(FUR)(RIGGED) 3D Model
0
Specifications
- Geometrypolygonal
- Polygons33,450
- Vertices34,600
- TexturesYes
- RiggedYes
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
High Detailed Photorealistic Baby Goat(FUR)(RIGGED).
Modeling in 3ds max 2013 and rendered with Vray 2.3.
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The .max scene is Ready to render with Vray 2.3 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 37 cm. on the sholder.
Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2013.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 350000 hairs.
There is 3 hair and fur nodes.
Like a bonus you get and 30 frames walk cycle loop animation.
You can download and see the free video animation file.
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Baby_Goat_FUR_RIGGED_max.zip contain 4 .max files:
01.Baby_Goat_FUR_RIG.max - the preview images.The model in skin pose.Fur and Rigged.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
02_Baby_Goat_FUR_RIG_walk_cycle.max - walk cycle animation - 30 frames loop animation
Vray renderer 2.3 setup and materials.Includes Vray-materials.
03.Baby_Goat_model.max - LOW POLY model in skin pose.Ready for rigging.No FUR,just textures.
Vray renderer 2.3 setup and materials.Includes Vray-materials.
04.Baby_Goat_FUR_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier
There is 3 spline curves sets - for the head,for the legs and for the body
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High resolution textures:
baby_goat_bump_map.jpg (4096x4096)
baby_goat_color_map.jpg (4096x4096)
baby_goat_eye.jpg(900x900)
baby_goat_teeth_base_color.jpg (1024x1024)
baby_goat_teeth_base_reflection.jpg (1024x1024)
baby_goat_tongue.jpg (1024x1024)
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Baby Goat body:
Vertices :7945
Polygons :7888
Total Baby Goat:
Vertices :34600
Polygons :33450
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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the ears,neck,hoofs
- 2 morph targets (open-close eyes,and lashes)
- morph target for extreme twisting of the neck
- advansed twisting sistem for the spine and the neck
- the morph target meshes are included in the .max file
NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020
date added
Sep 30, 2022
last update
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